Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,543 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

91.229.114.221:28083 checked 14m ago

weekly wipes moddedoxidepve
Release date
Next release
In five minutes (22:10 UTC)
Source
Live server queries
Server address
91.229.114.221:28083
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

2

peak 6

Rank

#2,475

top 11%

Last wipe

6d ago

weekly schedule

Next wipe

6h

Thu 29 Oct, 05:10 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 6.
  • It ranks #2,475 of all ranked servers, the top 11%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 05:10 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 6h. Its weekly schedule tag · low confidence

Usual gap

3.9 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6hThu 29 Oct, 05:10 UTCOwn schedule
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
14d 6hThu 12 Nov, 05:10 UTCOwn schedule
21d 6hThu 19 Nov, 05:10 UTCOwn schedule
28d 6hThu 26 Nov, 05:10 UTCOwn schedule
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW
42d 6hThu 10 Dec, 05:10 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

3500 · seed 1926361453

Map of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1926361453
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

What the server publishes and what was recorded

Address91.229.114.221:28083
Region– · us5
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 05:10 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

ASHFALL WEEKLY | Hardcore PvE Base Defense 6 Days. 5 Waves Per Day. One TC to Protect. Challenge TheDirector with /AshfallSiege. Survive increasingly brutal assaults and earn powerful defensive blueprints. No Tech Tree. No Handouts. No Mercy. Your base looks adorable. TheDirector can't wait to meet it.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average5 / 100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average3 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average2 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average0 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average2 / 250

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: what is it?

As its schedule cannot be confirmed from the few wipes of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on record, the prediction follows its tag. Thursday 29 October at 05:10 UTC is the date of its next wipe. This world was generated 6 days 17 hours ago. A weekly wipe schedule is published in its tags.

How is wipe day run on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Recent wipes drew an average peak of 3 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

What does the record show for the uptime and current status of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is online at the time of this release. By its own reported uptime, it restarted about 6 days 1 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 52; the lowest reading was 37. Buildings, deployables and everything else in the world took the entity count to 72,685. Memory use reached 3,412 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

A region is not published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.221:28083 it is addressed.

Which Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA running?

The version in use on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry?

The present count is 0 players on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, out of 50 slots. Averaged over seven days: 2 players, with a peak of 6. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 4 players.

How does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA compare with other servers in the rankings?

For seven-day player hours, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is ranked #2,475, placing it in the top 11% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Included in these Rust Census lists is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by each tag shown on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Read by the game's server browser, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Recorded region code: us5; ^w (Weekly): Wipes are run every week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is generated by the game, measures 3,500 and carries seed 1926361453. Because one size and seed give one map, RustMaps can display it from this page.

How is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA configured, and what rules does it keep?

The name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Enter client.connect 91.229.114.221:28083 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/qr6JXaVQTq.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus5Region code Recorded region code: us5.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.