Statistical profileOnline
ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
91.229.114.221:28083 checked 14m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
2
peak 6
Rank
#2,475
top 11%
Last wipe
6d ago
weekly schedule
Next wipe
6h
Thu 29 Oct, 05:10 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 6.
- It ranks #2,475 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 05:10 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 05:10 UTC, in 6h. Its weekly schedule tag · low confidence
Usual gap
3.9 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6h | Thu 29 Oct, 05:10 UTC | Own schedule |
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 6h | Thu 12 Nov, 05:10 UTC | Own schedule |
| 21d 6h | Thu 19 Nov, 05:10 UTC | Own schedule |
| 28d 6h | Thu 26 Nov, 05:10 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 6h | Thu 10 Dec, 05:10 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 05:10 UTC6d ago | 6 | – | running | 1 |
| Sun 18 Oct, 12:07 UTC10d ago | 2 | held half | 3.7 days | 0 |
| Sun 11 Oct, 19:57 UTC17d ago | 2 | held half | 6.7 days | 0 |
| Wed 7 Oct, 16:36 UTC21d ago | 1 | – | 4.1 days | 0 |
| Tue 6 Oct, 14:29 UTC22d ago | 1 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
3500 · seed 1926361453
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1926361453 |
8. Server characteristics
Table 4: Characteristics of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
What the server publishes and what was recorded
| Address | 91.229.114.221:28083 |
|---|---|
| Region | – · us5 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 05:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
ASHFALL WEEKLY | Hardcore PvE Base Defense 6 Days. 5 Waves Per Day. One TC to Protect. Challenge TheDirector with /AshfallSiege. Survive increasingly brutal assaults and earn powerful defensive blueprints. No Tech Tree. No Handouts. No Mercy. Your base looks adorable. TheDirector can't wait to meet it.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 5 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 3 / 200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 2 / 50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 0 / 50 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0 / 30 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 2 / 250 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: what is it?
As its schedule cannot be confirmed from the few wipes of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on record, the prediction follows its tag. Thursday 29 October at 05:10 UTC is the date of its next wipe. This world was generated 6 days 17 hours ago. A weekly wipe schedule is published in its tags.
How is wipe day run on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
Recent wipes drew an average peak of 3 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server record
What does the record show for the uptime and current status of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is online at the time of this release. By its own reported uptime, it restarted about 6 days 1 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 52; the lowest reading was 37. Buildings, deployables and everything else in the world took the entity count to 72,685. Memory use reached 3,412 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
A region is not published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 91.229.114.221:28083 it is addressed.
Which Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA running?
The version in use on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry?
The present count is 0 players on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, out of 50 slots. Averaged over seven days: 2 players, with a peak of 6. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 4 players.
How does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA compare with other servers in the rankings?
For seven-day player hours, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is ranked #2,475, placing it in the top 11% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
Included in these Rust Census lists is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
Read by the game's server browser, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Recorded region code: us5; ^w (Weekly): Wipes are run every week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
The procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is generated by the game, measures 3,500 and carries seed 1926361453. Because one size and seed give one map, RustMaps can display it from this page.
How is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA configured, and what rules does it keep?
The name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?
Enter client.connect 91.229.114.221:28083 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/qr6JXaVQTq.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus5 | Region code Recorded region code: us5. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.