Statistical profileOffline
Server hosted by Physgun.com
NA · us5 91.229.114.221:28039 checked 3h ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#8,351
top 38% · #1188 in NA
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,351 of all ranked servers, the top 38%, and #1188 in NA, on player hours over the last seven days.
- It makes a new world every few hours (11 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:54 UTC5h ago | – | – | – | 1 |
| Thu 29 Oct, 00:46 UTC5h ago | – | – | – | 1 |
| Wed 28 Oct, 23:38 UTC6h ago | – | – | – | 1 |
| Wed 28 Oct, 22:46 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 20:02 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 03:13 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 03:00 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 02:34 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 00:33 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 22:42 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 20:42 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 04:54 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 04:32 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 04:19 UTC31d ago | 1 | held half | 29.7 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 91.229.114.221:28039 |
|---|---|
| Region | NA · us5 |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 68 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 117 on average | 22 / 300 |
| CSL | EU Staging | EU · groups of 8+ · 24 on average | 0 / 64 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 8 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
9. Quick answers
From the figures on this page.
Wipe details
When does Server hosted by Physgun.com wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by Server hosted by Physgun.com, which generates a new world every few hours.
Server record
What does the record show for the uptime and current status of Server hosted by Physgun.com?
Server hosted by Physgun.com is offline at the time of this release; it was last seen 3 hours ago. About 2 hours ago is when it last restarted, according to the uptime it reports. A total of 13 of 168 hours were up over 7 full days, which is 8% of the time. It was first seen by Rust Census on 23 September 2026.
Does Server hosted by Physgun.com hold a steady frame rate and connection?
Average server fps over the last 48 hours was 42, with a low of 5. The world carried up to 6,671 entities, including buildings, deployables and all else. Up to 1,052 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Server hosted by Physgun.com run from?
Region us5 is the code for Server hosted by Physgun.com; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.229.114.221:28039 it is addressed.
On which Rust version does Server hosted by Physgun.com operate?
Rust network protocol 2635 and build 168909 on Linux is the version Server hosted by Physgun.com runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Server hosted by Physgun.com?
Server hosted by Physgun.com is offline at present; its last recording was 3 hours ago. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.
What position does Server hosted by Physgun.com hold in the server rankings?
This release ranks Server hosted by Physgun.com at #8,351 for seven-day player hours, #1,188 in North America, inside the top 38% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Server hosted by Physgun.com?
These Rust Census lists include Server hosted by Physgun.com: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Server hosted by Physgun.com: what do they indicate?
Read by the game's server browser, Server hosted by Physgun.com publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Server hosted by Physgun.com?
The procedural map on Server hosted by Physgun.com is generated by the game, measures 1,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is Server hosted by Physgun.com configured, and what rules does it keep?
No gather rate is given in the name of Server hosted by Physgun.com. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Server hosted by Physgun.com?
You can open the console in Rust with F1 and enter client.connect 91.229.114.221:28039; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code us5 is the region code this server carries. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.