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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,650 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

91.229.114.188:28015 checked 11m ago

3x quad biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
91.229.114.188:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

1

peak 7

Rank

#3,119

top 14%

Last wipe

1d ago

biweekly schedule

Next wipe

2d 11h

Fri 30 Oct, 18:01 UTC

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 1 players, with a peak of 7.
  • It ranks #3,119 of all ranked servers, the top 14%, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Friday 30 October, 18:01 UTC, every Monday and Friday at 18:01 UTC.

2. Players

Figure 1: Players on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

Players now and over time, UTC

AveragePeakWipe
0246807:0016:0001:0010:0019:0004:00Wiped Mon 26 Oct, 18:01 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
01020304007:0016:0001:0010:0019:0004:00Wiped Mon 26 Oct, 18:01 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, and #197 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 18:01 UTC, in 2d 11h. Every Monday and Friday at 18:01 UTC · high confidence

Usual gap

3.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

80%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 11hFri 30 Oct, 18:01 UTCOwn schedule
5d 11hMon 2 Nov, 18:01 UTCOwn schedule
8d 12hThu 5 Nov, 19:00 UTCForce wipe FW
9d 11hFri 6 Nov, 18:01 UTCOwn schedule
12d 11hMon 9 Nov, 18:01 UTCOwn schedule
16d 11hFri 13 Nov, 18:01 UTCOwn schedule
19d 11hMon 16 Nov, 18:01 UTCOwn schedule
23d 11hFri 20 Nov, 18:01 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:01 UTC1d ago – – running 0
Fri 23 Oct, 18:01 UTC4d ago 7 halved by day 2 3 days 1
Mon 19 Oct, 18:01 UTC8d ago 3 held half 4 days 0
Fri 16 Oct, 18:02 UTC11d ago 5 held half 3 days 0
Mon 12 Oct, 18:01 UTC15d ago 5 held half 4 days 1
Fri 9 Oct, 18:01 UTC18d ago 3 held half 3 days 2
Mon 5 Oct, 18:01 UTC22d ago 4 held half 4 days 0
Fri 2 Oct, 18:02 UTC25d ago 5 held half 3 days 1
Thu 1 Oct, 18:20 UTC FW26d ago 4 – 1 days 2
Mon 28 Sep, 18:01 UTC29d ago 4 held half 3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

3500 · seed 1337

Map of » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

Table 3: The world

As the server publishes it

MapWiped 35 Hours Ago
Size3500
Seed1337
Custom mapDownload

8. Server characteristics

Table 4: Characteristics of » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

What the server publishes and what was recorded

Address91.229.114.188:28015
Region–
Max players150
Group limitquad
Wipe schedulebiweekly
Last wipe26 Oct 2026, 18:01 UTC
Hostname3xmain.projectgaming.gg
First seen13 Sep 2026

9. Operator

Hostnameprojectgaming.gg

8 servers publish a projectgaming.gg hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Join us on Discord! Discord.gg/ProjectGaming - Map Wipes Every Monday and Friday @ 2PM ET - Blueprint Wipes Every 2 Weeks - 3x Server Rates. - Max 4 Per Group. - Lvl 1 BPs Unlocked. - Long Days, Short Nights. - More Monument Recyclers. - Blueprint Sharing Between Team - Custom Maps with High FPS. - Active Professional Staff Team. - Kits, BGrade, Skinbox, Remove, and Furnace Splitter for everyone.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPEDEU · quad · 3x · biweekly · 44 on average10 / 200
IranRust[3x]|[Clans][Kits][CustomSkinBox]quad · 3x · biweekly · 13 on average5 / 110
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · quad · 3x · biweekly · 1 on average0 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 213 on average72 / 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 162 on average30 / 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDNA · quad · 3x · weekly · 143 on average177 / 200

12. Quick answers

From the figures on this page.

Wipe records

When does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 wipe, and how often?

The wipe rhythm of » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is every Monday and Friday at 18:01 UTC. On Friday 30 October at 18:01 UTC the next wipe is expected. 36 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

The average busiest point of its recent wipes drew 5 players. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the other cases, half the peak was lost by day 2.

Server record

How reliable is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, and is it online now?

This release records » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 as online. About 21 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 61,215 entities, including buildings, deployables and all else. The peak memory use recorded was 2,757 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 run from?

No region is given by » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.229.114.188:28015 it is addressed.

Which Rust version is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 running?

Rust network protocol 2635 and build 168909 on Linux is the version » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 carry?

The present count is 0 players on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, out of 150 slots. Averaged over seven days: 1 players, with a peak of 7. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 4 players.

How does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 compare with other servers in the rankings?

For seven-day player hours, » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is ranked #3,119, placing it in the top 14% of all ranked servers. This release places it #197 among quad servers.

Lists and tags

Which Rust Census filters and lists cover » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

These Rust Census lists include » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26: 3x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 3x.

Which operator runs » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 and 7 other servers we track publish a projectgaming.gg hostname, so one operator most likely runs them.

The tags on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26: what do they indicate?

Read by the game's server browser, » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 carries a custom map, size 3,500. You can download it from this page, as the file is published.

On » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, what rules and settings are in force?

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 carries a 3x gather rate, as stated in its name. A limit of 4 players applies to groups (quad). It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

Enter client.connect 91.229.114.188:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/aQyFjvnPXx is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players Slots: 150.
ts4Group limit No team may hold more than 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Other

rustmapsCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.