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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,829 players on 11,699 servers
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Statistical profileOnline

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

91.229.114.185:28015 checked 9m ago

2x quad biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:25 UTC)
Source
Live server queries
Server address
91.229.114.185:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak 1

Rank

#15,207

top 68%

Last wipe

6d ago

biweekly schedule

Next wipe

17h

Wed 28 Oct, 18:01 UTC

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,207 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Wednesday 28 October, 18:01 UTC, every Wednesday at 18:01 UTC.

2. Players

Figure 1: Players on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0019:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 17h. Every Wednesday at 18:01 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
17hWed 28 Oct, 18:01 UTCOwn schedule
7d 17hWed 4 Nov, 18:01 UTCOwn schedule
8d 18hThu 5 Nov, 19:00 UTCForce wipe FW
14d 17hWed 11 Nov, 18:01 UTCOwn schedule
21d 17hWed 18 Nov, 18:01 UTCOwn schedule
28d 17hWed 25 Nov, 18:01 UTCOwn schedule
35d 17hWed 2 Dec, 18:01 UTCOwn schedule
36d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

3500 · seed 1337

Map of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Table 3: The world

As the server publishes it

MapWiped 6 Days Ago
Size3500
Seed1337
Custom mapDownload

8. Server characteristics

Table 4: Characteristics of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

What the server publishes and what was recorded

Address91.229.114.185:28015
Region–
Max players150
Group limitquad
Wipe schedulebiweekly
Last wipe21 Oct 2026, 18:01 UTC
Hostname2xquad.projectgaming.gg
First seen13 Sep 2026

9. Operator

Hostnameprojectgaming.gg

8 servers publish a projectgaming.gg hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Join us on Discord! Discord.gg/ProjectGaming - Map Wipes Every Wednesday @ 2PM ET - Blueprint Wipes Every 2 Weeks - 2x Server Rates. - Max 4 Per Group. - Lvl 1 BPs Unlocked. - Long Days, Short Nights. - More Monument Recyclers. - Blueprint Sharing Between Team - Custom Maps with High FPS. - Active Professional Staff Team. - Kits, BGrade, Skinbox, Remove, and Furnace Splitter for everyone.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 162 on average120 / 200
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average4 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average4 / 200
[RU] MAALVI RUST | X2EU · quad · 2x · biweekly · 1 on average0 / 100
Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average1 / 100
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average7 / 50

12. Quick answers

From the figures on this page.

Wipe schedule

When does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipe, and how often?

The wipe rhythm of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is the date of its next wipe. This world was generated 6 days 6 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 2 in those cases where it did not hold.

Server details

How reliable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and is it online now?

At the latest check, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 was online. The uptime it reports puts the last restart at about 16 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. First recorded by Rust Census on 13 September 2026.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 30; the lowest reading was 28. The world carried up to 59,007 entities, including buildings, deployables and all else. Up to 2,679 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

No region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.229.114.185:28015 it is addressed.

On which Rust version does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 operate?

The version in use on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The present count is 0 players on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, out of 150 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 placed?

The rank for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is #15,207 on seven-day player hours, in the top 68% of ranked servers. This release places it #617 among quad servers.

Tags, lists

Which Rust Census filters and lists cover » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The Rust Census lists that » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Which operator runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and 7 other servers we track publish a projectgaming.gg hostname, so one operator most likely runs them.

The tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Size 3,500 on a custom map: that is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The file is published, so download it from this page.

What settings and rules have been listed for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The name of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 records a gather rate of 2x. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Enter client.connect 91.229.114.185:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/aQyFjvnPXx.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players The server holds 150 slots.
ts4Group limit The limit is 4 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Other

rustmapsCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.