Statistical profileOnline
RGN 50x PvE [Events|Purge|Zombies|SkillTree]
NA · us5 91.229.114.137:28127 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,276
top 69% · #1493 in NA
Last wipe
5h ago
weekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,276 of all ranked servers, the top 69%, and #1493 in NA, on player hours over the last seven days.
- Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
7.6 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 18h | Thu 12 Nov, 17:08 UTC | Own schedule |
| 20d 18h | Thu 19 Nov, 17:08 UTC | Own schedule |
| 27d 18h | Thu 26 Nov, 17:08 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 18h | Thu 10 Dec, 17:08 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:08 UTC5h ago | – | – | running | 0 |
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | 2.5 days | 0 |
| Thu 15 Oct, 17:08 UTC14d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC21d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC34d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC42d ago | 0 | – | 8.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RGN 50x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 91.229.114.137:28127 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 29 Oct 2026, 17:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
50x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 5 / 100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 5 / 100 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 1 / 100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 1 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 3 / 100 |
| Heathen's Playground X50 PVE | NA · groups of 20+ · 50x · monthly · 2 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The prediction for RGN 50x PvE [Events|Purge|Zombies|SkillTree] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 5 hours. The tags list a wipe schedule of one week.
On RGN 50x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
About the server
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?
This release records RGN 50x PvE [Events|Purge|Zombies|SkillTree] as online. By its own reported uptime, it restarted about 2 hours ago. 42 of 168 hours on across the last 7 full days gives an uptime of 25%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of RGN 50x PvE [Events|Purge|Zombies|SkillTree] show?
Average server fps over the last 48 hours was 58, with a low of 13. Buildings, deployables and everything else in the world took the entity count to 48,793. The peak memory use recorded was 2,195 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The NA tag on RGN 50x PvE [Events|Purge|Zombies|SkillTree] puts it in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28127 is its address.
What version of Rust has been recorded on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The version in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The present count is 0 players on RGN 50x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Averaged across seven days, the count is 0 players.
What position does RGN 50x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
For seven-day player hours RGN 50x PvE [Events|Purge|Zombies|SkillTree] is ranked #15,276 and #1,493 in North America, placing it in the top 69% of all ranked servers.
Tag details
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?
The Rust Census lists that RGN 50x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
The tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?
These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): The region code recorded is us5; ^w (Weekly): This server wipes once a week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 225688914, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: RustGamingNation Procedural.
How is RGN 50x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules does it keep?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] carries a 50x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28127 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rustgamingnation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus5 | Region code The region code recorded is us5. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
