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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,372 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

NA · us5 91.229.114.137:28127 checked 10m ago

50x weekly wipes moddedoxidepve
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
91.229.114.137:28127
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,276

top 69% · #1493 in NA

Last wipe

5h ago

weekly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, and #1493 in NA, on player hours over the last seven days.
  • Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Usual gap

7.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
13d 18hThu 12 Nov, 17:08 UTCOwn schedule
20d 18hThu 19 Nov, 17:08 UTCOwn schedule
27d 18hThu 26 Nov, 17:08 UTCOwn schedule
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW
41d 18hThu 10 Dec, 17:08 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:08 UTC5h ago – – running 0
Tue 27 Oct, 05:03 UTC2d ago 0 – 2.5 days 0
Thu 15 Oct, 17:08 UTC14d ago 0 – 11.5 days 0
Thu 8 Oct, 17:09 UTC21d ago 0 – 7 days 0
Mon 5 Oct, 13:05 UTC24d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC34d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC42d ago 0 – 8.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RGN 50x PvE [Events|Purge|Zombies|SkillTree]

3000 · seed 225688914

Map of RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapRustGamingNation Procedural
Size3000
Seed225688914

8. Server characteristics

Table 4: Characteristics of RGN 50x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address91.229.114.137:28127
RegionNA · us5
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 17:08 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

50x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average5 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average5 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average1 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average1 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average3 / 100
Heathen's Playground X50 PVENA · groups of 20+ · 50x · monthly · 2 on average3 / 50

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The prediction for RGN 50x PvE [Events|Purge|Zombies|SkillTree] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 5 hours. The tags list a wipe schedule of one week.

On RGN 50x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

About the server

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?

This release records RGN 50x PvE [Events|Purge|Zombies|SkillTree] as online. By its own reported uptime, it restarted about 2 hours ago. 42 of 168 hours on across the last 7 full days gives an uptime of 25%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of RGN 50x PvE [Events|Purge|Zombies|SkillTree] show?

Average server fps over the last 48 hours was 58, with a low of 13. Buildings, deployables and everything else in the world took the entity count to 48,793. The peak memory use recorded was 2,195 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The NA tag on RGN 50x PvE [Events|Purge|Zombies|SkillTree] puts it in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28127 is its address.

What version of Rust has been recorded on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The version in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The present count is 0 players on RGN 50x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Averaged across seven days, the count is 0 players.

What position does RGN 50x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

For seven-day player hours RGN 50x PvE [Events|Purge|Zombies|SkillTree] is ranked #15,276 and #1,493 in North America, placing it in the top 69% of all ranked servers.

Tag details

Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?

The Rust Census lists that RGN 50x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

The tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?

These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): The region code recorded is us5; ^w (Weekly): This server wipes once a week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 225688914, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: RustGamingNation Procedural.

How is RGN 50x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules does it keep?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] carries a 50x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.137:28127 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rustgamingnation.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rus5Region code The region code recorded is us5.

Wipe schedule

^wWeekly This server wipes once a week.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.