Statistical profileOnline
RGN 10x PvE [Events|Purge|Zombies|SkillTree]
NA · us5 91.229.114.137:28119 checked 10m ago
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1. Main points
Players now
3/ 100
3% full
7-day average
2
peak 11
Rank
#2,447
top 11% · #392 in NA
Last wipe
5h ago
biweekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 3% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 11.
- It ranks #2,447 of all ranked servers, the top 11%, and #392 in NA, on player hours over the last seven days.
- Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RGN 10x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
40%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 18h | Thu 12 Nov, 17:09 UTC | Own schedule |
| 20d 18h | Thu 19 Nov, 17:09 UTC | Own schedule |
| 27d 18h | Thu 26 Nov, 17:09 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 18h | Thu 10 Dec, 17:09 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:09 UTC5h ago | – | – | running | 1 |
| Thu 22 Oct, 17:09 UTC7d ago | 7 | – | – | 1 |
| Thu 15 Oct, 17:09 UTC14d ago | 6 | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC21d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW28d ago | 8 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC35d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC42d ago | 6 | held half | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RGN 10x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 91.229.114.137:28119 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 17:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
10x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 44 on average | 45 / 100 |
| [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 6 / 40 |
| [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 3 / 100 |
| GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 3 / 100 |
| [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 3 on average | 2 / 100 |
| MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] | NA · groups of 8+ · 10x · biweekly · 3 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RGN 10x PvE [Events|Purge|Zombies|SkillTree]: what is it?
The wipe rhythm of RGN 10x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 5 hours ago. Its tags carry a wipe schedule of every two weeks.
On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Recent wipes drew an average peak of 6 players. The peak of the latest wipe's crowd came 21 hours after it began. Half that peak was held until the next wipe in 40% of its recent wipes. In the other cases, half the peak was lost by day 6.
Server record
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?
At the latest check, RGN 10x PvE [Events|Purge|Zombies|SkillTree] was online. The uptime it reports puts the last restart at about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate and connection?
Average server fps over the last 48 hours was 56, with a low of 15. Buildings, deployables and everything else in the world took the entity count to 68,829. Up to 3,537 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is RGN 10x PvE [Events|Purge|Zombies|SkillTree] based?
Its NA tag places RGN 10x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.229.114.137:28119 it is addressed.
Which Rust version is RGN 10x PvE [Events|Purge|Zombies|SkillTree] running?
Rust network protocol 2635 and build 168909 on Linux is the version RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] stands at 3 players from 100 slots in this release. This release records a seven-day average of 2 players and a peak of 11. Over the past 48 hours the highest average fell at 02:00 UTC: 4 players.
How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?
This release ranks RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #2,447 for seven-day player hours, #392 in North America, inside the top 11% of ranked servers.
Tag details
Which Rust Census filters and lists cover RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Included in these Rust Census lists is RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.
Which meanings do the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): Recorded region code: us5; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Size 3,000 and seed 1187704365: that is the procedural map on RGN 10x PvE [Events|Purge|Zombies|SkillTree], generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: RustGamingNation Procedural.
What settings and rules have been listed for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28119 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rustgamingnation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code Recorded region code: us5. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
