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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,558 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

NA 66.51.99.21:28015 checked 10m ago

10x biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (09:45 UTC)
Source
Live server queries
Server address
66.51.99.21:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

3

peak 9

Rank

#1,790

top 8% · #275 in NA

Last wipe

6d ago

biweekly schedule

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 3 players, with a peak of 9.
  • It ranks #1,790 of all ranked servers, the top 8%, and #275 in NA, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Players now and over time, UTC

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

Usual gap

13.9 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

67%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 9hThu 5 Nov, 19:00 UTCForce wipe FW
21d 7hThu 19 Nov, 17:06 UTCOwn schedule
35d 9hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

3333 · seed 1337

Map of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Table 3: The world

As the server publishes it

MapCustom Map
Size3333
Seed1337

8. Server characteristics

Table 4: Characteristics of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

What the server publishes and what was recorded

Address66.51.99.21:28015
RegionNA
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe22 Oct 2026, 17:06 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Features: - Instant Craft - Relics - Backpack - Infinite Ammo - Portable; recycler, quarries - Bradley/Heli Signals - Lock-on Rockets - Quantum Batteries - small batteries inifinite power - Box Stacking - Sky & Water Bases - Raidable Bases + Raidable Sky Bases - Custom Build Sites - Zombies! - Tons of plugins unlocked for everyone - Shop, Kits, Events, and a lot more. Purge (PVP) enabled the day before wipe.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average23 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 4 on average2 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average1 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 10x · biweekly · 4 on average2 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 4 on average3 / 100
Relaxing Rust | Linux Friendly | 10x | PVENA · groups of 8+ · 10x · biweekly · 3 on average2 / 50

11. Quick answers

From the figures on this page.

Wipe records

When does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe, and how often?

The prediction for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 6 days 16 hours ago. Its tags carry a wipe schedule of every two weeks.

On MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], what happens on wipe day?

The average busiest point of its recent wipes drew 8 players. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 6.

About the server

How reliable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online now?

At the latest check, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] was online. By its own reported uptime, it restarted about 40 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] show?

The figures for the last 48 hours give an average of 84 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 116,413. Up to 5,413 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

In North America MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.21:28015 is its address.

What version of Rust has been recorded on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Rust network protocol 2635 and build 168909 on Linux is the version MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The present count is 1 players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], out of 100 slots. This release records a seven-day average of 3 players and a peak of 9. An average of 5 players was recorded at 16:00 UTC, the busiest hour of the last 48.

How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare with other servers in the rankings?

This release ranks MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,790 for seven-day player hours, #275 in North America, inside the top 8% of ranked servers.

Lists and tags

Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear among the Rust Census lists and filters?

The Rust Census lists that MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] fits are: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What is meant by each tag shown on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Read by the game's server browser, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs a procedural map of size 3,333 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

You can open the console in Rust with F1 and enter client.connect 66.51.99.21:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.