Statistical profileOnline
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
NA 66.51.99.21:28015 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
3
peak 9
Rank
#1,790
top 8% · #275 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 3 players, with a peak of 9.
- It ranks #1,790 of all ranked servers, the top 8%, and #275 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Usual gap
13.9 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
67%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 21d 7h | Thu 19 Nov, 17:06 UTC | Own schedule |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
What the server publishes and what was recorded
| Address | 66.51.99.21:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 17:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Features: - Instant Craft - Relics - Backpack - Infinite Ammo - Portable; recycler, quarries - Bradley/Heli Signals - Lock-on Rockets - Quantum Batteries - small batteries inifinite power - Box Stacking - Sky & Water Bases - Raidable Bases + Raidable Sky Bases - Custom Build Sites - Zombies! - Tons of plugins unlocked for everyone - Shop, Kits, Events, and a lot more. Purge (PVP) enabled the day before wipe.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 45 on average | 23 / 100 |
| [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 2 / 40 |
| [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 1 / 100 |
| GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 2 / 100 |
| [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 4 on average | 3 / 100 |
| Relaxing Rust | Linux Friendly | 10x | PVE | NA · groups of 8+ · 10x · biweekly · 3 on average | 2 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
When does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe, and how often?
The prediction for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 6 days 16 hours ago. Its tags carry a wipe schedule of every two weeks.
On MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], what happens on wipe day?
The average busiest point of its recent wipes drew 8 players. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 6.
About the server
How reliable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online now?
At the latest check, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] was online. By its own reported uptime, it restarted about 40 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
What does the performance record of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] show?
The figures for the last 48 hours give an average of 84 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 116,413. Up to 5,413 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
In North America MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.21:28015 is its address.
What version of Rust has been recorded on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Rust network protocol 2635 and build 168909 on Linux is the version MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The present count is 1 players on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], out of 100 slots. This release records a seven-day average of 3 players and a peak of 9. An average of 5 players was recorded at 16:00 UTC, the busiest hour of the last 48.
How does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare with other servers in the rankings?
This release ranks MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,790 for seven-day player hours, #275 in North America, inside the top 8% of ranked servers.
Lists and tags
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear among the Rust Census lists and filters?
The Rust Census lists that MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] fits are: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What is meant by each tag shown on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Read by the game's server browser, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs a procedural map of size 3,333 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
You can open the console in Rust with F1 and enter client.connect 66.51.99.21:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
