Statistical profileOffline
COPILOT
91.227.189.214:28015 checked 8d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,159
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,159 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on COPILOT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
8.7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:51 UTC8d ago | 1 | – | running | 0 |
| Mon 12 Oct, 17:43 UTC17d ago | 1 | held half | 8.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of COPILOT
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of COPILOT
What the server publishes and what was recorded
| Address | 91.227.189.214:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 10:51 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 3 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 2 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 135 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 152 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 21 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on COPILOT?
Too few wipes of COPILOT are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 days 11 hours have passed since this world was made.
How is wipe day run on COPILOT?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
How reliable is COPILOT, and is it online now?
The latest count records COPILOT as offline, last seen 8 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.
Which location does COPILOT run from?
A region is not published by COPILOT. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.227.189.214:28015 is its address.
What version of Rust has been recorded on COPILOT?
The version in use on COPILOT is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does COPILOT carry?
The last count for COPILOT was 8 days 7 hours ago; it is offline at present.
In the rankings of Rust servers, where is COPILOT placed?
The rank for COPILOT is #13,159 on seven-day player hours, in the top 59% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry COPILOT?
The Rust Census lists that COPILOT fits are: Rust build servers: listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on COPILOT?
Read by the game's server browser, COPILOT publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^k (Build server): Builds: a place to practise and design bases. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for COPILOT?
COPILOT runs a procedural map, which the game generates.
What settings and rules have been listed for COPILOT?
No gather rate is given in the name of COPILOT. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join COPILOT?
Enter client.connect 91.227.189.214:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^k,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^k | Build server Builds: a place to practise and design bases. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.