Statistical profileOnline
rusty house EU 2X PVE [events/raids/skill tree]
91.212.121.233:50115 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#9,106
top 41%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #9,106 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on rusty house EU 2X PVE [events/raids/skill tree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:28 UTC26d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:38 UTC FW27d ago | 2 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of rusty house EU 2X PVE [events/raids/skill tree]
4500 · seed 760527220
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 760527220 |
8. Server characteristics
Table 3: Characteristics of rusty house EU 2X PVE [events/raids/skill tree]
What the server publishes and what was recorded
| Address | 91.212.121.233:50115 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 11:28 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 5 / 150 |
| INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 6 on average | 1 / 250 |
| #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 5 on average | 1 / 50 |
| EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly | EU · groups of 9999+ · 2x · monthly · 5 on average | 0 / 60 |
| RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 4 on average | 5 / 150 |
| EU-2X-PVE-Monthly-Skills-SusRust X2 | EU · groups of 8+ · 2x · monthly · 4 on average | 2 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on rusty house EU 2X PVE [events/raids/skill tree]?
With too few wipes of rusty house EU 2X PVE [events/raids/skill tree] on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 20 hours.
What should you expect on wipe day at rusty house EU 2X PVE [events/raids/skill tree]?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 25 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of rusty house EU 2X PVE [events/raids/skill tree]?
rusty house EU 2X PVE [events/raids/skill tree] is online at the time of this release. The uptime it reports puts the last restart at about 5 days 12 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 14 September 2026.
Does rusty house EU 2X PVE [events/raids/skill tree] hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 147; the lowest reading was 98. Buildings, deployables and everything else in the world took the entity count to 118,697. Memory use reached 7,625 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is rusty house EU 2X PVE [events/raids/skill tree] based?
Pointing to Europe is rusty house EU 2X PVE [events/raids/skill tree]'s name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.212.121.233:50115 is its address.
On which Rust version does rusty house EU 2X PVE [events/raids/skill tree] operate?
Rust network protocol 2635 and build 168909 on Linux is the version rusty house EU 2X PVE [events/raids/skill tree] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does rusty house EU 2X PVE [events/raids/skill tree] carry?
rusty house EU 2X PVE [events/raids/skill tree] stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 3.
In the rankings of Rust servers, where is rusty house EU 2X PVE [events/raids/skill tree] placed?
The rank for rusty house EU 2X PVE [events/raids/skill tree] is #9,106 on seven-day player hours, in the top 41% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry rusty house EU 2X PVE [events/raids/skill tree]?
The Rust Census lists that rusty house EU 2X PVE [events/raids/skill tree] fits are: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on rusty house EU 2X PVE [events/raids/skill tree] carry?
These are the tags rusty house EU 2X PVE [events/raids/skill tree] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on rusty house EU 2X PVE [events/raids/skill tree]?
The procedural map on rusty house EU 2X PVE [events/raids/skill tree] is generated by the game, measures 4,500 and carries seed 760527220. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is rusty house EU 2X PVE [events/raids/skill tree] configured, and what rules does it keep?
rusty house EU 2X PVE [events/raids/skill tree] carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to rusty house EU 2X PVE [events/raids/skill tree]?
You can open the console in Rust with F1 and enter client.connect 91.212.121.233:50115; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://www.skailarhost.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.