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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,729 players on 11,758 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

EU 193.233.134.184:28015 checked 10m ago

2x biweekly wipes moddedcarbonpve
Release date
Next release
In five minutes (23:25 UTC)
Source
Live server queries
Server address
193.233.134.184:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

6/ 250

2% full

7-day average

6

peak 15

Rank

#1,323

top 6% · #545 in EU

Last wipe

12d ago

biweekly schedule

Next wipe

1d 8h

Sat 31 Oct, 08:15 UTC

Main points

  • There were 6 players on it, 2% of its 250 slots.
  • Over the last seven days it averaged 6 players, with a peak of 15.
  • It ranks #1,323 of all ranked servers, the top 6%, and #545 in EU, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Saturday 31 October, 08:15 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Players now and over time, UTC

AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

Usual gap

14.2 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

12

players, last three wipes

Crowd held

0%

else halves by day 10.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 8hSat 31 Oct, 08:15 UTCOwn schedule
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
15d 8hSat 14 Nov, 08:15 UTCOwn schedule
29d 8hSat 28 Nov, 08:15 UTCOwn schedule
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW
43d 8hSat 12 Dec, 08:15 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC42d ago 14 halved by day 11 14.2 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

4500 · seed 7237231

Map of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed7237231

8. Server characteristics

Table 4: Characteristics of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

What the server publishes and what was recorded

Address193.233.134.184:28015
RegionEU
Max players250
Group limit8, the default
Wipe schedulebiweekly
Last wipe17 Oct 2026, 08:15 UTC
Hostnamegame.industrialrust.org
First seen13 Sep 2026

9. Operator

Hostnameindustrialrust.org

The only server publishing a industrialrust.org hostname.

10. About this server

In its own words: the description the server publishes, unedited.

INDUSTRIAL RUST - we've created a game inside a game for you and your friends. All PVE server plugins are enhanced by our unique ones, leaving no one indifferent. What you can do with us: - You don't lose loot upon death, so your progress won't be interrupted. - Defeat bosses to earn unique Cobalt Guns with random perks. - Collect unique components to build industrial machines like alloy processors, nuclear centrifuges, and more! - Industrial machines allow you to create portals, jetpacks, new missile types, nuclear bombs, nuclear armor, and dozens of other items! - Explore new monuments, NPCs, build locations, and battle combat drones patrolling key map locations. - Complete events for unique rewards. - Randomly generated raid bases await you. Join and industrialize with us!

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average6 / 50
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average1 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 3 on average0 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average0 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average0 / 50
Fox PvE SMALL 2X Vanilla+ FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 1 on average3 / 70

12. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The prediction for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] follows its tag, since too few of its wipes are on record to confirm the schedule. Saturday 31 October at 08:15 UTC is the date of its next wipe. The present world dates from 12 days 15 hours. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

An average of 12 players attended at peak across recent wipes. 33 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 10.5.

Server details

What does the record show for the uptime and current status of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

At the latest check, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] was online. The uptime it reports puts the last restart at about 17 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. First recorded by Rust Census on 13 September 2026.

What does the performance record of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] show?

The figures for the last 48 hours give an average of 50 server fps and a minimum of 26. The world carried up to 95,955 entities, including buildings, deployables and all else. Up to 5,229 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] based?

Its EU tag is how INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 193.233.134.184:28015 it is addressed.

On which Rust version does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] operate?

The version in use on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] carry?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] stands at 6 players from 250 slots in this release. Averaged over seven days: 6 players, with a peak of 15. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 10 players.

In the rankings of Rust servers, where is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] placed?

On player hours over the last seven days INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] stands at #1,323, #545 in Europe, in the top 6% of ranked servers.

Tags, lists

Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appear among the Rust Census lists and filters?

The Rust Census lists that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] fits are: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which operator runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The industrialrust.org hostname published by INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is used by no other server we track.

What is meant by each tag shown on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): 250 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs a procedural map of size 4,500 with seed 7237231, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], what rules and settings are in force?

A gather rate of 2x is recorded for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] in its name. The default applies: groups are capped at 8 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

You can open the console in Rust with F1 and enter client.connect 193.233.134.184:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://industrialrust.org.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp250Max players 250 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^rRoleplay This is a roleplay server.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.