Statistical profileOnline
A Rust Server
91.208.92.38:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#8,824
top 40%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #8,824 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 91.208.92.38:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 11:22 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for A Rust Server: what is it?
With too few wipes of A Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 1 hours.
About the server
How reliable is A Rust Server, and is it online now?
This release records A Rust Server as online. About 46 hours ago is when it last restarted, according to the uptime it reports. 23 of 24 hours on over the last 1 full day gives an uptime of 96%. It was first seen by Rust Census on 27 October 2026.
What does the performance record of A Rust Server show?
The figures for the last 48 hours give an average of 238 server fps and a minimum of 231. Buildings, deployables and everything else in the world took the entity count to 48,136. Up to 2,583 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does A Rust Server run from?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.208.92.38:28015 is its address.
Which Rust version is A Rust Server running?
This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does A Rust Server carry?
The present count is 0 players on A Rust Server, out of 40 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
How does A Rust Server compare with other servers in the rankings?
The rank for A Rust Server is #8,824 on seven-day player hours, in the top 40% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Rust Server?
The Rust Census lists that A Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on A Rust Server: what do they indicate?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for A Rust Server?
The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
How is A Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to A Rust Server?
Enter client.connect 91.208.92.38:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.