Statistical profileOnline
Tyson's Playground
91.200.220.207:28015 checked 11m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Tyson's Playground
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Tyson's Playground
What the server publishes and what was recorded
| Address | 91.200.220.207:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 14:33 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Tyson's Playground?
Too few wipes of Tyson's Playground are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 19 days 13 hours ago.
Server details
What does the record show for the uptime and current status of Tyson's Playground?
At the latest check, Tyson's Playground was online. By its own reported uptime, it restarted about 16 days 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 12 October 2026.
Does Tyson's Playground hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 238; the lowest reading was 230. The world carried up to 3,959 entities, including buildings, deployables and all else. The peak memory use recorded was 1,931 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Tyson's Playground run from?
No region is given by Tyson's Playground. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.200.220.207:28015 it is addressed.
What version of Rust has been recorded on Tyson's Playground?
This release lists Tyson's Playground on Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Tyson's Playground?
Tyson's Playground stands at 0 players from 10 slots in this release. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Tyson's Playground placed?
The rank for Tyson's Playground is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Tyson's Playground?
Included in these Rust Census lists is Tyson's Playground: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Tyson's Playground?
These are the tags Tyson's Playground publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Tyson's Playground?
The procedural map on Tyson's Playground is generated by the game, measures 3,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
On Tyson's Playground, what rules and settings are in force?
The name of Tyson's Playground carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Tyson's Playground?
Enter client.connect 91.200.220.207:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://warriorrust.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.