Statistical profileOffline
deisfine server
91.196.93.8:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
5
peak 17
Rank
#3,930
top 18%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 5 players, with a peak of 17.
- It ranks #3,930 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on deisfine server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7.9 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
11
players, last three wipes
Crowd held
67%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 17, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:23 UTC3d ago | 17 | – | running | 3 |
| Fri 9 Oct, 08:24 UTC18d ago | 13 | halved by day 1 | 15.1 days | 0 |
| Tue 6 Oct, 13:40 UTC21d ago | 2 | – | 2.8 days | 1 |
| Sun 4 Oct, 10:04 UTC23d ago | 3 | held half | 2.2 days | 2 |
| Sat 26 Sep, 13:28 UTC31d ago | 2 | held half | 7.9 days | 1 |
| Tue 15 Sep, 07:06 UTC42d ago | 2 | – | 11.3 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of deisfine server
1700 · seed 101616767
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1700 |
| Seed | 101616767 |
8. Server characteristics
Table 3: Characteristics of deisfine server
What the server publishes and what was recorded
| Address | 91.196.93.8:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 10:23 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 160 on average | 40 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does deisfine server wipe, and how often?
No next wipe can be predicted for deisfine server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 16 hours ago.
What should you expect on wipe day at deisfine server?
The average busiest point of its recent wipes drew 11 players. On the latest wipe, 3 hours passed before the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of deisfine server?
deisfine server is offline at the time of this release; it was last seen 34 hours ago. Of the 168 hours in the last 7 full days, it was up 19 of them, or 11%. The first sighting of it by Rust Census was on 14 September 2026.
Which location does deisfine server run from?
No region is published by deisfine server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.196.93.8:28015 is its address.
What version of Rust has been recorded on deisfine server?
Rust network protocol 2635 and build 168909 on Windows is the version deisfine server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does deisfine server carry?
At this release deisfine server is offline, having last been seen 34 hours ago. This release records a seven-day average of 5 players and a peak of 17. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.
How does deisfine server compare with other servers in the rankings?
The rank for deisfine server is #3,930 on seven-day player hours, in the top 18% of ranked servers.
Tag details
Where does deisfine server appear among the Rust Census lists and filters?
Included in these Rust Census lists is deisfine server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on deisfine server carry?
Read by the game's server browser, deisfine server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for deisfine server?
deisfine server runs a procedural map of size 1,700 with seed 101616767, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is deisfine server configured, and what rules does it keep?
The name of deisfine server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join deisfine server?
Enter client.connect 91.196.93.8:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.