Statistical profileOnline
TiePohjoiseen
91.158.193.55:28015 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,214
top 24%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,214 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on TiePohjoiseen
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.2 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:53 UTC13d ago | 3 | – | running | 0 |
| Thu 8 Oct, 11:23 UTC19d ago | 3 | halved by day 5 | 6.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TiePohjoiseen
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TiePohjoiseen
What the server publishes and what was recorded
| Address | 91.158.193.55:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 15:53 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 99 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 105 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 91 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does TiePohjoiseen wipe, and how often?
Too few wipes of TiePohjoiseen are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 6 hours ago.
What should you expect on wipe day at TiePohjoiseen?
Recent wipes drew an average peak of 3 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 5.
Server details
How reliable is TiePohjoiseen, and is it online now?
At the latest check, TiePohjoiseen was online. Of the 168 hours in the last 7 full days, it was up 147 of them, or 88%. First recorded by Rust Census on 8 October 2026.
In which location is TiePohjoiseen based?
No region is published by TiePohjoiseen. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.158.193.55:28015 is its address.
On which Rust version does TiePohjoiseen operate?
This release lists TiePohjoiseen on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for TiePohjoiseen?
At counting time TiePohjoiseen recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 2 players.
What position does TiePohjoiseen hold in the server rankings?
The rank for TiePohjoiseen is #5,214 on seven-day player hours, in the top 24% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TiePohjoiseen?
The Rust Census lists that TiePohjoiseen fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on TiePohjoiseen: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags TiePohjoiseen publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for TiePohjoiseen?
TiePohjoiseen runs a procedural map, which the game generates.
What settings and rules have been listed for TiePohjoiseen?
No gather rate is given in the name of TiePohjoiseen. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to TiePohjoiseen?
Enter client.connect 91.158.193.55:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.