Statistical profileOnline
RustySilverServer
91.135.84.66:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,347
top 47%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,347 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on RustySilverServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:52 UTC21d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustySilverServer
What the server publishes and what was recorded
| Address | 91.135.84.66:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 16:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 57 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustySilverServer: what is it?
Too few wipes of RustySilverServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 days 6 hours ago.
On RustySilverServer, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 46 hours after it began.
Server details
Is RustySilverServer up, and how well has it held up?
This release records RustySilverServer as online. The uptime it reports puts the last restart at about 26 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does RustySilverServer hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 93; the lowest reading was 73. The world carried up to 93,547 entities, including buildings, deployables and all else. The peak memory use recorded was 2,873 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustySilverServer based?
No region is given by RustySilverServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.135.84.66:28015 is its address.
Which Rust version is RustySilverServer running?
The version in use on RustySilverServer is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does RustySilverServer carry?
RustySilverServer stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.
What position does RustySilverServer hold in the server rankings?
For seven-day player hours, RustySilverServer is ranked #10,347, placing it in the top 47% of all ranked servers.
Tags, lists
Where does RustySilverServer appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustySilverServer: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on RustySilverServer?
These are the tags RustySilverServer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RustySilverServer?
The procedural map on RustySilverServer is generated by the game, measures 4,000 and carries seed 20870. Size and seed together fix the map, so you can view it on RustMaps from this page.
On RustySilverServer, what rules and settings are in force?
No gather rate is recorded for RustySilverServer in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RustySilverServer?
Enter client.connect 91.135.84.66:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.