Statistical profileOnline
mapgentest
91.1.96.152:28015 checked 12m ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak 1
Rank
#9,104
top 41%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,104 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on mapgentest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of mapgentest
What the server publishes and what was recorded
| Address | 91.1.96.152:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 02:32 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 55 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does mapgentest wipe, and how often?
Too few wipes of mapgentest are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 22 hours have passed since this world was made.
About the server
How reliable is mapgentest, and is it online now?
At the latest check, mapgentest was online. About 39 minutes ago is when it last restarted, according to the uptime it reports. A total of 19 of 48 hours were up over 2 full days, which is 40% of the time. The first sighting of it by Rust Census was on 25 October 2026.
What does the performance record of mapgentest show?
The figures for the last 48 hours give an average of 237 server fps and a minimum of 184. Buildings, deployables and everything else in the world took the entity count to 25. The peak memory use recorded was 1,593 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is mapgentest based?
A region is not published by mapgentest. Rust Census does not look up where the machine stands; it shows where a server says it is. At 91.1.96.152:28015 it is addressed.
Which Rust version is mapgentest running?
The version in use on mapgentest is Rust network protocol 2634 and build 167303 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does mapgentest carry?
The present count is 1 players on mapgentest, out of 2 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.
How does mapgentest compare with other servers in the rankings?
The rank for mapgentest is #9,104 on seven-day player hours, in the top 41% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover mapgentest?
Included in these Rust Census lists is mapgentest: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.
The tags on mapgentest: what do they indicate?
These are the tags mapgentest publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167303 (Build): Build 167303 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for mapgentest?
mapgentest runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for mapgentest?
No gather rate is given in the name of mapgentest. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to mapgentest?
You can open the console in Rust with F1 and enter client.connect 91.1.96.152:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167303 | Build Build 167303 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.