Statistical profileOnline
My Rust server | Powered by AMP
90.7.119.160:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 90.7.119.160:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 158 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does My Rust server | Powered by AMP wipe, and how often?
Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 13 hours ago.
Server details
What does the record show for the uptime and current status of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is online at the time of this release. 138 of 168 hours on across the last 7 full days gives an uptime of 82%. It was first seen by Rust Census on 3 October 2026.
What location has been recorded for My Rust server | Powered by AMP?
A region is not published by My Rust server | Powered by AMP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 90.7.119.160:28015 it is addressed.
Which Rust version is My Rust server | Powered by AMP running?
The version in use on My Rust server | Powered by AMP is Rust network protocol 2635 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does My Rust server | Powered by AMP carry?
My Rust server | Powered by AMP stands at 0 players from 100 slots in this release. The seven-day average for this server is 0 players.
What position does My Rust server | Powered by AMP hold in the server rankings?
For seven-day player hours, My Rust server | Powered by AMP is ranked #15,399, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Rust server | Powered by AMP?
Included in these Rust Census lists is My Rust server | Powered by AMP: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP carry?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
On My Rust server | Powered by AMP, what rules and settings are in force?
The name of My Rust server | Powered by AMP carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to My Rust server | Powered by AMP?
You can open the console in Rust with F1 and enter client.connect 90.7.119.160:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.