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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,358 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NoOne Dev Server

90.232.28.216:28015 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
90.232.28.216:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#14,109

top 64%

Last wipe

8d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #14,109 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on NoOne Dev Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:16 UTC8d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NoOne Dev Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of NoOne Dev Server

What the server publishes and what was recorded

Address90.232.28.216:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 15:16 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average53 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on NoOne Dev Server?

The rhythm of NoOne Dev Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 8 days 9 hours have passed since this world was made.

On NoOne Dev Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is NoOne Dev Server up, and how well has it held up?

Last seen 8 days 9 hours ago, NoOne Dev Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 19 October 2026.

Which location does NoOne Dev Server run from?

A region is not published by NoOne Dev Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 90.232.28.216:28015 is its address.

On which Rust version does NoOne Dev Server operate?

Rust network protocol 2634 and build 167781 on Windows is the version NoOne Dev Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for NoOne Dev Server?

At this release NoOne Dev Server is offline, having last been seen 8 days 9 hours ago.

In the rankings of Rust servers, where is NoOne Dev Server placed?

For seven-day player hours, NoOne Dev Server is ranked #14,109, placing it in the top 64% of all ranked servers.

Tags, lists

Where does NoOne Dev Server appear among the Rust Census lists and filters?

The Rust Census lists that NoOne Dev Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on NoOne Dev Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags NoOne Dev Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on NoOne Dev Server?

A procedural map runs on NoOne Dev Server, generated by the game.

What settings and rules have been listed for NoOne Dev Server?

The name of NoOne Dev Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to NoOne Dev Server?

Enter client.connect 90.232.28.216:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players Slots: 500.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.