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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,350 players on 11,893 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Build Server

90.195.153.14:28015 checked 1d ago

Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
90.195.153.14:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,327

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Build Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

37 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:56 UTC1d ago – – running 1
Mon 21 Sep, 16:52 UTC38d ago 1 – 37 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Build Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Build Server

What the server publishes and what was recorded

Address90.195.153.14:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 16:56 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average8 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average205 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average108 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Build Server wipe, and how often?

Too few wipes of Build Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 hours.

On Build Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Build Server, and is it online now?

Build Server is offline at the time of this release; it was last seen 24 hours ago. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 20 September 2026.

What location has been recorded for Build Server?

No region is given by Build Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 90.195.153.14:28015 it is addressed.

What version of Rust has been recorded on Build Server?

This release lists Build Server on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Build Server?

At this release Build Server is offline, having last been seen 24 hours ago. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Build Server placed?

The rank for Build Server is #15,327 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Build Server?

The Rust Census lists that Build Server fits are: Rust build servers: listed and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Build Server: what do they indicate?

Read by the game's server browser, Build Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Build Server?

The game generates the procedural map on Build Server.

How is Build Server configured, and what rules does it keep?

No gather rate is given in the name of Build Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Build Server?

Enter client.connect 90.195.153.14:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.