Statistical profileOffline
Dev
90.191.8.199:28015 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#16,539
top 71%
Last wipe
102d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 300 slots.
- It ranks #16,539 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 102d ago.
2. Players
Figure 1: Players on Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dev
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dev
What the server publishes and what was recorded
| Address | 90.191.8.199:28015 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Jul 2026, 21:39 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Dev?
The rhythm of Dev's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 102 days 7 hours have passed since this world was made.
Server details
Is Dev up, and how well has it held up?
Dev is offline at the time of this release; it was last seen 33 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.
Which location does Dev run from?
No region is given by Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. 90.191.8.199:28015 is its address.
On which Rust version does Dev operate?
Rust network protocol 2631 and build 156583 on Linux is the version Dev runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Dev?
At this release Dev is offline, having last been seen 33 days 4 hours ago.
In the rankings of Rust servers, where is Dev placed?
For seven-day player hours, Dev is ranked #16,539, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Dev?
These Rust Census lists include Dev: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Dev?
gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs156583 (Build): Game build: 156583; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Dev?
Dev runs a procedural map, which the game generates.
What settings and rules have been listed for Dev?
No gather rate is recorded for Dev in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Dev?
You can open the console in Rust with F1 and enter client.connect 90.191.8.199:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players 300 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol Protocol 2631 is required; a different version cannot join. |
cs156583 | Build Game build: 156583. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.