Statistical profileOffline
UndeadWorld | Hardcore Zombies | Raid Bases
90.191.232.50:28015 checked 4d ago
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1. Main points
Players now
1/ 67
1% full
7-day average
0
peak 1
Rank
#14,870
top 67%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 67 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,870 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on UndeadWorld | Hardcore Zombies | Raid Bases
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of UndeadWorld | Hardcore Zombies | Raid Bases
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of UndeadWorld | Hardcore Zombies | Raid Bases
What the server publishes and what was recorded
| Address | 90.191.232.50:28015 |
|---|---|
| Region | – |
| Max players | 67 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 22:12 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on UndeadWorld | Hardcore Zombies | Raid Bases?
Too few wipes of UndeadWorld | Hardcore Zombies | Raid Bases are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 19 hours ago.
Server record
Is UndeadWorld | Hardcore Zombies | Raid Bases up, and how well has it held up?
Last seen 4 days 19 hours ago, UndeadWorld | Hardcore Zombies | Raid Bases is offline in this release. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. First recorded by Rust Census on 23 October 2026.
Which location does UndeadWorld | Hardcore Zombies | Raid Bases run from?
No region is given by UndeadWorld | Hardcore Zombies | Raid Bases. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 90.191.232.50:28015 is its address.
Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases running?
The version in use on UndeadWorld | Hardcore Zombies | Raid Bases is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does UndeadWorld | Hardcore Zombies | Raid Bases carry?
The last count for UndeadWorld | Hardcore Zombies | Raid Bases was 4 days 19 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is UndeadWorld | Hardcore Zombies | Raid Bases placed?
The rank for UndeadWorld | Hardcore Zombies | Raid Bases is #14,870 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry UndeadWorld | Hardcore Zombies | Raid Bases?
These Rust Census lists include UndeadWorld | Hardcore Zombies | Raid Bases: Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on UndeadWorld | Hardcore Zombies | Raid Bases carry?
Read by the game's server browser, UndeadWorld | Hardcore Zombies | Raid Bases publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp67 (Max players): 67 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on UndeadWorld | Hardcore Zombies | Raid Bases?
The game generates the procedural map on UndeadWorld | Hardcore Zombies | Raid Bases.
How is UndeadWorld | Hardcore Zombies | Raid Bases configured, and what rules does it keep?
No gather rate is given in the name of UndeadWorld | Hardcore Zombies | Raid Bases. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join UndeadWorld | Hardcore Zombies | Raid Bases?
Enter client.connect 90.191.232.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp67 | Max players 67 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.