Statistical profileOffline
[DEV] Server
89.93.3.136:12015 checked 2d ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#7,929
top 36%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,929 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on [DEV] Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:49 UTC8d ago | 0 | – | running | 0 |
| Sat 17 Oct, 08:31 UTC10d ago | 1 | held half | 2.5 days | 0 |
| Sun 4 Oct, 14:00 UTC23d ago | 1 | halved by day 1 | 12.8 days | 0 |
| Sat 3 Oct, 22:21 UTC23d ago | 1 | – | 0.7 days | 0 |
| Fri 2 Oct, 22:01 UTC24d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 18:55 UTC30d ago | 2 | halved by day 4 | 5.1 days | 1 |
| Thu 24 Sep, 21:58 UTC32d ago | 1 | held half | 2.9 days | 1 |
| Wed 23 Sep, 20:25 UTC34d ago | 1 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [DEV] Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [DEV] Server
What the server publishes and what was recorded
| Address | 89.93.3.136:12015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 19:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 137 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 127 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 124 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does [DEV] Server wipe, and how often?
[DEV] Server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 8 days 1 hours.
How is wipe day run on [DEV] Server?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 2.5.
About the server
What does the record show for the uptime and current status of [DEV] Server?
Last seen 2 days 2 hours ago, [DEV] Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 40 of them, or 24%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is [DEV] Server based?
No region is given by [DEV] Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 89.93.3.136:12015 it is addressed.
What version of Rust has been recorded on [DEV] Server?
The version in use on [DEV] Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does [DEV] Server carry?
The last count for [DEV] Server was 2 days 2 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 2.
How does [DEV] Server compare with other servers in the rankings?
For seven-day player hours, [DEV] Server is ranked #7,929, placing it in the top 36% of all ranked servers.
Tags, lists
Where does [DEV] Server appear among the Rust Census lists and filters?
The Rust Census lists that [DEV] Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on [DEV] Server?
These are the tags [DEV] Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for [DEV] Server?
A procedural map runs on [DEV] Server, generated by the game.
What settings and rules have been listed for [DEV] Server?
The name of [DEV] Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join [DEV] Server?
Enter client.connect 89.93.3.136:12015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.