Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,799 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

WuyZar DevServer - Custom

89.92.195.164:28015 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (13:28 UTC)
Source
Live server queries
Server address
89.92.195.164:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,271

no region published

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,271 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on WuyZar DevServer - Custom

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of WuyZar DevServer - Custom

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of WuyZar DevServer - Custom

What the server publishes and what was recorded

Address89.92.195.164:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 18:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average80 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average121 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average41 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does WuyZar DevServer - Custom wipe, and how often?

With too few wipes of WuyZar DevServer - Custom on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 54 days 13 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of WuyZar DevServer - Custom?

The latest count records WuyZar DevServer - Custom as offline, last seen 39 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does WuyZar DevServer - Custom run from?

A region is not published by WuyZar DevServer - Custom. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.92.195.164:28015 is its address.

On which Rust version does WuyZar DevServer - Custom operate?

Rust network protocol 2633 and build 162929 on Windows is the version WuyZar DevServer - Custom runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on WuyZar DevServer - Custom?

The last count for WuyZar DevServer - Custom was 39 days 18 hours ago; it is offline at present.

What position does WuyZar DevServer - Custom hold in the server rankings?

The rank for WuyZar DevServer - Custom is #13,271 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry WuyZar DevServer - Custom?

The Rust Census lists that WuyZar DevServer - Custom fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on WuyZar DevServer - Custom carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags WuyZar DevServer - Custom publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

On WuyZar DevServer - Custom, what rules and settings are in force?

No gather rate is given in the name of WuyZar DevServer - Custom. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to WuyZar DevServer - Custom?

Enter client.connect 89.92.195.164:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.