Statistical profileOffline
WuyZar DevServer - Custom
89.92.195.164:28015 checked 22d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,792
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,792 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on WuyZar DevServer - Custom
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:08 UTC22d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WuyZar DevServer - Custom
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WuyZar DevServer - Custom
What the server publishes and what was recorded
| Address | 89.92.195.164:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 16:08 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does WuyZar DevServer - Custom wipe, and how often?
With too few wipes of WuyZar DevServer - Custom on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 22 days 8 hours.
On WuyZar DevServer - Custom, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
How reliable is WuyZar DevServer - Custom, and is it online now?
The latest count records WuyZar DevServer - Custom as offline, last seen 22 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.
Which location does WuyZar DevServer - Custom run from?
No region is given by WuyZar DevServer - Custom. Rust Census does not look up where the machine stands; it shows where a server says it is. At 89.92.195.164:28015 it is addressed.
What version of Rust has been recorded on WuyZar DevServer - Custom?
The version in use on WuyZar DevServer - Custom is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does WuyZar DevServer - Custom carry?
WuyZar DevServer - Custom is offline at present; its last recording was 22 days 8 hours ago.
What position does WuyZar DevServer - Custom hold in the server rankings?
The rank for WuyZar DevServer - Custom is #13,792 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Where does WuyZar DevServer - Custom appear among the Rust Census lists and filters?
The Rust Census lists that WuyZar DevServer - Custom fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on WuyZar DevServer - Custom: what do they indicate?
Read by the game's server browser, WuyZar DevServer - Custom publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for WuyZar DevServer - Custom?
The name of WuyZar DevServer - Custom carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to WuyZar DevServer - Custom?
Enter client.connect 89.92.195.164:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.