Statistical profileOffline
Modding Sandbox (kein EAC)
89.57.40.87:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,269
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- It ranks #13,269 of all ranked servers, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on Modding Sandbox (kein EAC)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Modding Sandbox (kein EAC)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Modding Sandbox (kein EAC)
What the server publishes and what was recorded
| Address | 89.57.40.87:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 11:34 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 10 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 2 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 50 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 168 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 57 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 19 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Modding Sandbox (kein EAC): what is it?
The rhythm of Modding Sandbox (kein EAC)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 53 days 15 hours have passed since this world was made.
About the server
How reliable is Modding Sandbox (kein EAC), and is it online now?
Modding Sandbox (kein EAC) is offline at the time of this release; it was last seen 39 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.
Which location does Modding Sandbox (kein EAC) run from?
No region is published by Modding Sandbox (kein EAC). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 89.57.40.87:28015 it is addressed.
On which Rust version does Modding Sandbox (kein EAC) operate?
This release lists Modding Sandbox (kein EAC) on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Modding Sandbox (kein EAC)?
The last count for Modding Sandbox (kein EAC) was 39 days 20 hours ago; it is offline at present.
In the rankings of Rust servers, where is Modding Sandbox (kein EAC) placed?
The rank for Modding Sandbox (kein EAC) is #13,269 on seven-day player hours, in the top – of ranked servers.
Tag details
Which Rust Census filters and lists cover Modding Sandbox (kein EAC)?
Included in these Rust Census lists is Modding Sandbox (kein EAC): Rust build servers: listed and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Modding Sandbox (kein EAC) carry?
Read by the game's server browser, Modding Sandbox (kein EAC) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Modding Sandbox (kein EAC)?
The game generates the procedural map on Modding Sandbox (kein EAC).
How is Modding Sandbox (kein EAC) configured, and what rules does it keep?
No gather rate is recorded for Modding Sandbox (kein EAC) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Modding Sandbox (kein EAC)?
Enter client.connect 89.57.40.87:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.