Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

NAE PvE

89.34.97.209:28080 checked 20m ago

moddedoxide
Release date
Next release
In five minutes (01:05 UTC)
Source
Live server queries
Server address
89.34.97.209:28080
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on NAE PvE

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0020:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

5.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:48 UTC24d ago 1 – running 0
Mon 28 Sep, 02:27 UTC29d ago 1 halved by day 3 5.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NAE PvE

1800 · seed 937198614

Map of NAE PvE

Table 2: The world

As the server publishes it

MapProcedural Map
Size1800
Seed937198614
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of NAE PvE

What the server publishes and what was recorded

Address89.34.97.209:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 02:31 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe schedule

When does NAE PvE wipe, and how often?

Too few wipes of NAE PvE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 23 days 22 hours ago.

How is wipe day run on NAE PvE?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.

About the server

How reliable is NAE PvE, and is it online now?

This release records NAE PvE as online. About 5 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 27 September 2026.

What does the performance record of NAE PvE show?

Over the last 48 hours, server fps averaged 235; the lowest reading was 202. Buildings, deployables and everything else in the world took the entity count to 13,307. Up to 1,012 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is NAE PvE based?

No region is given by NAE PvE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.34.97.209:28080 is its address.

What version of Rust has been recorded on NAE PvE?

This release lists NAE PvE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does NAE PvE carry?

The present count is 0 players on NAE PvE, out of 50 slots. The seven-day average for this server is 0 players.

How does NAE PvE compare with other servers in the rankings?

The rank for NAE PvE is #15,414 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does NAE PvE appear among the Rust Census lists and filters?

These Rust Census lists include NAE PvE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on NAE PvE: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags NAE PvE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for NAE PvE?

NAE PvE runs a procedural map of size 1,800 with seed 937198614, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On NAE PvE, what rules and settings are in force?

No gather rate is recorded for NAE PvE in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to NAE PvE?

Enter client.connect 89.34.97.209:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.