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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,598 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Darkjkdevil server

89.34.97.206:28080 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (21:55 UTC)
Source
Live server queries
Server address
89.34.97.206:28080
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on Darkjkdevil server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Darkjkdevil server

4499 · seed 592756

Map of Darkjkdevil server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4499
Seed592756
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Darkjkdevil server

What the server publishes and what was recorded

Address89.34.97.206:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 15:47 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average102 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Darkjkdevil server wipe, and how often?

Too few wipes of Darkjkdevil server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 6 hours.

About the server

Is Darkjkdevil server up, and how well has it held up?

This release records Darkjkdevil server as online. By its own reported uptime, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up 95 of them, or 57%. First recorded by Rust Census on 5 October 2026.

What does the performance record of Darkjkdevil server show?

Over the last 48 hours, server fps averaged 122; the lowest reading was 84. Buildings, deployables and everything else in the world took the entity count to 114,236. The peak memory use recorded was 3,629 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Darkjkdevil server based?

No region is published by Darkjkdevil server. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.34.97.206:28080 is its address.

On which Rust version does Darkjkdevil server operate?

This release lists Darkjkdevil server on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Darkjkdevil server?

At counting time Darkjkdevil server recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Darkjkdevil server placed?

The rank for Darkjkdevil server is #15,339 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Darkjkdevil server appear among the Rust Census lists and filters?

These Rust Census lists include Darkjkdevil server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Darkjkdevil server?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Darkjkdevil server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Darkjkdevil server?

Darkjkdevil server runs a procedural map of size 4,499 with seed 592756, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Darkjkdevil server configured, and what rules does it keep?

The name of Darkjkdevil server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Darkjkdevil server?

You can open the console in Rust with F1 and enter client.connect 89.34.97.206:28080; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.