Statistical profileOffline
DeadFall | Survival Horror | PvPvE
89.34.97.19:28080 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,836
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,836 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on DeadFall | Survival Horror | PvPvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC27d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DeadFall | Survival Horror | PvPvE
What the server publishes and what was recorded
| Address | 89.34.97.19:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 16:29 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to DeadFall. A survival-horror PvPvE Rust experience with dangerous AI, scarce resources, missions, settlements and world events. DeadFall Development Build
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 158 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DeadFall | Survival Horror | PvPvE: what is it?
Too few wipes of DeadFall | Survival Horror | PvPvE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 17 hours have passed since this world was made.
On DeadFall | Survival Horror | PvPvE, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?
Last seen 19 days 17 hours ago, DeadFall | Survival Horror | PvPvE is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 30 September 2026.
What location has been recorded for DeadFall | Survival Horror | PvPvE?
A region is not published by DeadFall | Survival Horror | PvPvE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.34.97.19:28080 is its address.
On which Rust version does DeadFall | Survival Horror | PvPvE operate?
Rust network protocol 2633 and build 165217 on Windows is the version DeadFall | Survival Horror | PvPvE runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does DeadFall | Survival Horror | PvPvE carry?
At this release DeadFall | Survival Horror | PvPvE is offline, having last been seen 19 days 17 hours ago.
What position does DeadFall | Survival Horror | PvPvE hold in the server rankings?
The rank for DeadFall | Survival Horror | PvPvE is #15,836 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does DeadFall | Survival Horror | PvPvE appear among the Rust Census lists and filters?
These Rust Census lists include DeadFall | Survival Horror | PvPvE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on DeadFall | Survival Horror | PvPvE carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags DeadFall | Survival Horror | PvPvE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for DeadFall | Survival Horror | PvPvE?
The procedural map on DeadFall | Survival Horror | PvPvE is generated by the game, measures 2,001 and carries seed 481981. Size and seed together fix the map, so you can view it on RustMaps from this page.
On DeadFall | Survival Horror | PvPvE, what rules and settings are in force?
No gather rate is recorded for DeadFall | Survival Horror | PvPvE in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to DeadFall | Survival Horror | PvPvE?
Enter client.connect 89.34.97.19:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.