Statistical profileOnline
V-SMP Charity Event
89.28.237.58:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,920
top 36%
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,920 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 8h ago.
2. Players
Figure 1: Players on V-SMP Charity Event
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:26 UTC8h ago | – | – | running | 0 |
| Sun 25 Oct, 04:24 UTC2d ago | 1 | halved by day 1 | 2.5 days | 0 |
| Sat 24 Oct, 10:46 UTC3d ago | 1 | – | 0.7 days | 0 |
| Mon 19 Oct, 17:07 UTC8d ago | 1 | halved by day 1 | 4.7 days | 0 |
| Sat 17 Oct, 15:31 UTC10d ago | 1 | held half | 2.1 days | 0 |
| Thu 15 Oct, 21:07 UTC12d ago | 2 | – | 1.8 days | 0 |
| Wed 14 Oct, 16:54 UTC13d ago | 1 | – | 1.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of V-SMP Charity Event
What the server publishes and what was recorded
| Address | 89.28.237.58:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 16:26 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 39 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for V-SMP Charity Event: what is it?
No next wipe can be predicted for V-SMP Charity Event, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 hours have passed since this world was made.
On V-SMP Charity Event, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of V-SMP Charity Event?
This release records V-SMP Charity Event as online. By its own reported uptime, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 27 September 2026.
How well does V-SMP Charity Event perform?
Average server fps over the last 48 hours was 233, with a low of 168. Buildings, deployables and everything else in the world took the entity count to 22,611. Up to 3,122 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is V-SMP Charity Event based?
No region is given by V-SMP Charity Event. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 89.28.237.58:28015 it is addressed.
On which Rust version does V-SMP Charity Event operate?
Rust network protocol 2635 and build 167781 on Windows is the version V-SMP Charity Event runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does V-SMP Charity Event carry?
V-SMP Charity Event stands at 0 players from 10 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 18:00 UTC, the busiest hour of the last 48.
How does V-SMP Charity Event compare with other servers in the rankings?
The rank for V-SMP Charity Event is #7,920 on seven-day player hours, in the top 36% of ranked servers.
Tag details
On Rust Census, which lists and filters carry V-SMP Charity Event?
Included in these Rust Census lists is V-SMP Charity Event: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on V-SMP Charity Event: what do they indicate?
These are the tags V-SMP Charity Event publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for V-SMP Charity Event?
The procedural map on V-SMP Charity Event is generated by the game, measures 5,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On V-SMP Charity Event, what rules and settings are in force?
The name of V-SMP Charity Event carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join V-SMP Charity Event?
Enter client.connect 89.28.237.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.