Statistical profileOffline
Kackspacken Server
89.247.6.242:28015 checked 9h ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
2
peak 3
Rank
#4,534
top 20%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #4,534 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Kackspacken Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Kackspacken Server
What the server publishes and what was recorded
| Address | 89.247.6.242:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 19:35 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Kackspacken Server?
The rhythm of Kackspacken Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 19 hours.
About the server
Is Kackspacken Server up, and how well has it held up?
Kackspacken Server is offline at the time of this release; it was last seen 9 hours ago. By its own reported uptime, it restarted about 3 hours ago. 18 of 72 hours on across the last 3 full days gives an uptime of 25%. First recorded by Rust Census on 25 October 2026.
How well does Kackspacken Server perform?
Average server fps over the last 48 hours was 59, with a low of 56. The world carried up to 105,071 entities, including buildings, deployables and all else. The peak memory use recorded was 2,795 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Kackspacken Server?
No region is published by Kackspacken Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.247.6.242:28015 is its address.
Which Rust version is Kackspacken Server running?
This release lists Kackspacken Server on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Kackspacken Server?
Kackspacken Server is offline at present; its last recording was 9 hours ago. This release records a seven-day average of 2 players and a peak of 3. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 3 players.
In the rankings of Rust servers, where is Kackspacken Server placed?
The rank for Kackspacken Server is #4,534 on seven-day player hours, in the top 20% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Kackspacken Server?
Included in these Rust Census lists is Kackspacken Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Kackspacken Server: what do they indicate?
Read by the game's server browser, Kackspacken Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Kackspacken Server?
The procedural map on Kackspacken Server is generated by the game, measures 4,250 and carries seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Kackspacken Server configured, and what rules does it keep?
No gather rate is given in the name of Kackspacken Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Kackspacken Server?
Enter client.connect 89.247.6.242:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.