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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,332 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MyServer (TEST)

89.208.222.49:28015 checked 2d ago

moddedoxidepve
Release date
Next release
In five minutes (19:50 UTC)
Source
Live server queries
Server address
89.208.222.49:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 1

Rank

#10,581

top 48%

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,581 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on MyServer (TEST)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.6 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0
Sat 17 Oct, 06:25 UTC12d ago 1 held half 9.4 days 0
Thu 15 Oct, 19:11 UTC13d ago 0 – 1.5 days 0
Wed 14 Oct, 04:15 UTC15d ago 0 – 1.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MyServer (TEST)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MyServer (TEST)

What the server publishes and what was recorded

Address89.208.222.49:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average182 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average86 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average54 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average57 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average33 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average21 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does MyServer (TEST) wipe, and how often?

Wipes on MyServer (TEST) fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 14 hours.

What should you expect on wipe day at MyServer (TEST)?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

How reliable is MyServer (TEST), and is it online now?

MyServer (TEST) is offline at the time of this release; it was last seen 2 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. First recorded by Rust Census on 8 October 2026.

In which location is MyServer (TEST) based?

No region is published by MyServer (TEST). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.208.222.49:28015 is its address.

Which Rust version is MyServer (TEST) running?

This release lists MyServer (TEST) on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on MyServer (TEST)?

At this release MyServer (TEST) is offline, having last been seen 2 days 10 hours ago. This release records a seven-day average of 1 players and a peak of 1.

What position does MyServer (TEST) hold in the server rankings?

The rank for MyServer (TEST) is #10,581 on seven-day player hours, in the top 48% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover MyServer (TEST)?

Included in these Rust Census lists is MyServer (TEST): Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on MyServer (TEST)?

gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts10 (Group limit): No team may hold more than 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags MyServer (TEST) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

How is MyServer (TEST) configured, and what rules does it keep?

No gather rate is recorded for MyServer (TEST) in its name. No group exceeds 10 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to MyServer (TEST)?

Enter client.connect 89.208.222.49:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players 100 slots are available.
ts10Group limit No team may hold more than 10.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.