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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,939 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MyServer (TEST)

89.208.220.252:28015 checked 2d ago

moddedoxidepve
Release date
Next release
In five minutes (17:20 UTC)
Source
Live server queries
Server address
89.208.220.252:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 1

Rank

#13,102

top 59%

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,102 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on MyServer (TEST)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 1
Sat 17 Oct, 04:52 UTC11d ago 1 held half 9.5 days 0
Fri 16 Oct, 04:41 UTC12d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MyServer (TEST)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MyServer (TEST)

What the server publishes and what was recorded

Address89.208.220.252:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average271 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average97 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average136 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average38 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average50 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for MyServer (TEST): what is it?

MyServer (TEST) wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 11 hours ago.

On MyServer (TEST), what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

How reliable is MyServer (TEST), and is it online now?

Last seen 2 days 9 hours ago, MyServer (TEST) is offline in this release. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 8 October 2026.

What location has been recorded for MyServer (TEST)?

No region is published by MyServer (TEST). Rust Census does not look up where the machine stands; it shows where a server says it is. 89.208.220.252:28015 is its address.

Which Rust version is MyServer (TEST) running?

Rust network protocol 2635 and build 168909 on Windows is the version MyServer (TEST) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on MyServer (TEST)?

The last count for MyServer (TEST) was 2 days 9 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is MyServer (TEST) placed?

The rank for MyServer (TEST) is #13,102 on seven-day player hours, in the top 59% of ranked servers.

Tag details

On Rust Census, which lists and filters carry MyServer (TEST)?

These Rust Census lists include MyServer (TEST): Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on MyServer (TEST): what do they indicate?

Read by the game's server browser, MyServer (TEST) publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for MyServer (TEST)?

The name of MyServer (TEST) carries no gather rate. 10 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to MyServer (TEST)?

Enter client.connect 89.208.220.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players The server holds 100 slots.
ts10Group limit The limit is 10 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.