Statistical profileOffline
Vanilla
89.125.140.198:28015 checked 16d ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,327 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #606 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:52 UTC26d ago | – | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Vanilla
What the server publishes and what was recorded
| Address | 89.125.140.198:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 05:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 7 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1 / 233 |
| ProRow | quad · 2 on average | 2 / 20 |
| [EA] Softcore 1 | quad · monthly · 66 on average | 46 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 33 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 9 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Vanilla?
With too few wipes of Vanilla on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 14 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Vanilla?
Last seen 16 days 3 hours ago, Vanilla is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Vanilla run from?
No region is published by Vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.125.140.198:28015 is its address.
On which Rust version does Vanilla operate?
Rust network protocol 2634 and build 166652 on Windows is the version Vanilla runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Vanilla?
The last count for Vanilla was 16 days 3 hours ago; it is offline at present.
What position does Vanilla hold in the server rankings?
For seven-day player hours, Vanilla is ranked #15,327, placing it in the top 71% of all ranked servers. This release places it #606 among quad servers.
Tags, lists
On Rust Census, which lists and filters carry Vanilla?
Included in these Rust Census lists is Vanilla: Rust tutorial servers and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on Vanilla carry?
Read by the game's server browser, Vanilla publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp20 (Max players): Slots: 20; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): This server carries no region code; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Vanilla?
A procedural map runs on Vanilla, generated by the game.
How is Vanilla configured, and what rules does it keep?
No gather rate is recorded for Vanilla in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Vanilla?
You can open the console in Rust with F1 and enter client.connect 89.125.140.198:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptsw,$r?,v2634,^t,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp20 | Max players Slots: 20. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptsw | Networking This server uses the network layer 'sw'. |
$r? | Region code This server carries no region code. |
Gameplay
^t | Tutorial on Facepunch's tutorial is available here for new players. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.