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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,370 players on 11,850 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustMC (local)

89.106.86.118:28015 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
89.106.86.118:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,233

top 70%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,233 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on RustMC (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustMC (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustMC (local)

What the server publishes and what was recorded

Address89.106.86.118:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 12:50 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average244 / 700

10. Quick answers

From the figures on this page.

Wipe details

When does RustMC (local) wipe, and how often?

With too few wipes of RustMC (local) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 2 hours ago.

Server record

What does the record show for the uptime and current status of RustMC (local)?

RustMC (local) is offline at the time of this release; it was last seen 15 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 14 October 2026.

In which location is RustMC (local) based?

No region is given by RustMC (local). Rust Census does not look up where the machine stands; it shows where a server says it is. At 89.106.86.118:28015 it is addressed.

What version of Rust has been recorded on RustMC (local)?

Rust network protocol 2634 and build 167781 on Windows is the version RustMC (local) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RustMC (local) carry?

At this release RustMC (local) is offline, having last been seen 15 days 1 hours ago.

How does RustMC (local) compare with other servers in the rankings?

The rank for RustMC (local) is #15,233 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover RustMC (local)?

These Rust Census lists include RustMC (local): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on RustMC (local): what do they indicate?

Read by the game's server browser, RustMC (local) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on RustMC (local)?

The game generates the procedural map on RustMC (local).

How is RustMC (local) configured, and what rules does it keep?

The name of RustMC (local) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join RustMC (local)?

You can open the console in Rust with F1 and enter client.connect 89.106.86.118:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.