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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,807 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RandomRaids local test

89.105.214.146:28115 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (07:00 UTC)
Source
Live server queries
Server address
89.105.214.146:28115
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on RandomRaids local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RandomRaids local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RandomRaids local test

What the server publishes and what was recorded

Address89.105.214.146:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 08:06 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351 / 350

10. Quick answers

From the figures on this page.

Wipe details

When does RandomRaids local test wipe, and how often?

Too few wipes of RandomRaids local test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 10 hours ago.

About the server

How reliable is RandomRaids local test, and is it online now?

The latest count records RandomRaids local test as offline, last seen 4 days 11 hours ago. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. It was first seen by Rust Census on 18 October 2026.

Which location does RandomRaids local test run from?

No region is given by RandomRaids local test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.105.214.146:28115 is its address.

What version of Rust has been recorded on RandomRaids local test?

This release lists RandomRaids local test on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on RandomRaids local test?

The last count for RandomRaids local test was 4 days 11 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

How does RandomRaids local test compare with other servers in the rankings?

The rank for RandomRaids local test is #15,310 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry RandomRaids local test?

Included in these Rust Census lists is RandomRaids local test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RandomRaids local test: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags RandomRaids local test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on RandomRaids local test?

A procedural map runs on RandomRaids local test, generated by the game.

How is RandomRaids local test configured, and what rules does it keep?

No gather rate is recorded for RandomRaids local test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RandomRaids local test?

Enter client.connect 89.105.214.146:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.