Statistical profileOnline
Alkad PVE (x5|Kits|TP-Home)
EU 88.99.1.43:28045 checked 5m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 6
Rank
#3,231
top 15% · #1210 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
2d 4h
Fri 30 Oct, 11:04 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,231 of all ranked servers, the top 15%, and #1210 in EU, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Friday 30 October, 11:04 UTC, every other Friday at 11:04 UTC.
2. Players
Figure 1: Players on Alkad PVE (x5|Kits|TP-Home)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 11:04 UTC, in 2d 4h. Every other Friday at 11:04 UTC · medium confidence
Usual gap
14 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
7
players, last three wipes
Crowd held
0%
else halves by day 8.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 4h | Fri 30 Oct, 11:04 UTC | Own schedule |
| 8d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 16d 4h | Fri 13 Nov, 11:04 UTC | Own schedule |
| 30d 4h | Fri 27 Nov, 11:04 UTC | Own schedule |
| 36d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 44d 4h | Fri 11 Dec, 11:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:04 UTC11d ago | 7 | – | running | 0 |
| Fri 2 Oct, 11:02 UTC25d ago | 5 | halved by day 11 | 14 days | 0 |
| Fri 18 Sep, 11:03 UTC39d ago | 9 | halved by day 6 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Alkad PVE (x5|Kits|TP-Home)
4250 · seed 1863554979
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1863554979 |
8. Server characteristics
Table 4: Characteristics of Alkad PVE (x5|Kits|TP-Home)
What the server publishes and what was recorded
| Address | 88.99.1.43:28045 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 64 max |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 11:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| | EU · groups of 8+ · 5x · monthly · 2 on average | 1 / 30 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0 / 200 |
| Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BE | EU · groups of 8+ · 2x · biweekly · 2 on average | 0 / 70 |
| 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 1 / 50 |
| [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 | EU · groups of 8+ · 10x · monthly · 1 on average | 1 / 100 |
| Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt | OC · groups of 8+ · 5x · biweekly · 1 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Alkad PVE (x5|Kits|TP-Home): what is it?
Alkad PVE (x5|Kits|TP-Home) is wiped on a schedule of every other Friday at 11:04 UTC. On Friday 30 October at 11:04 UTC the next wipe is expected. 11 days 19 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Alkad PVE (x5|Kits|TP-Home), what happens on wipe day?
The average busiest point of its recent wipes drew 7 players. On the latest wipe, 29 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 8.5 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of Alkad PVE (x5|Kits|TP-Home)?
This release records Alkad PVE (x5|Kits|TP-Home) as online. About 44 minutes ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
Does Alkad PVE (x5|Kits|TP-Home) hold a steady frame rate and connection?
Average server fps over the last 48 hours was 56, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 125,095. Up to 4,810 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Alkad PVE (x5|Kits|TP-Home)?
With its EU tag, Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 88.99.1.43:28045 is its address.
Which Rust version is Alkad PVE (x5|Kits|TP-Home) running?
The version in use on Alkad PVE (x5|Kits|TP-Home) is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Alkad PVE (x5|Kits|TP-Home)?
The present count is 0 players on Alkad PVE (x5|Kits|TP-Home), out of 100 slots. Averaged over seven days: 1 players, with a peak of 6. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.
What position does Alkad PVE (x5|Kits|TP-Home) hold in the server rankings?
On player hours over the last seven days Alkad PVE (x5|Kits|TP-Home) stands at #3,231, #1,210 in Europe, in the top 15% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Alkad PVE (x5|Kits|TP-Home)?
These Rust Census lists include Alkad PVE (x5|Kits|TP-Home): 5x Rust servers: the counted list, EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
The tags on Alkad PVE (x5|Kits|TP-Home): what do they indicate?
These are the tags Alkad PVE (x5|Kits|TP-Home) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts64 (Group limit): The limit is 64 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^k (Build server): Practise building and design your bases here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Alkad PVE (x5|Kits|TP-Home)?
Alkad PVE (x5|Kits|TP-Home) runs a procedural map of size 4,250 with seed 1863554979, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Alkad PVE (x5|Kits|TP-Home), what rules and settings are in force?
Alkad PVE (x5|Kits|TP-Home) carries a 5x gather rate, as stated in its name. 64 players is the recorded group limit. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Alkad PVE (x5|Kits|TP-Home)?
Enter client.connect 88.99.1.43:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://m.vk.com/rust_alkad.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts64 | Group limit The limit is 64 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^k | Build server Practise building and design your bases here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
