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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,278 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Alkad PVE (x5|Kits|TP-Home)

EU 88.99.1.43:28045 checked 5m ago

5x biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (06:35 UTC)
Source
Live server queries
Server address
88.99.1.43:28045
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 6

Rank

#3,231

top 15% · #1210 in EU

Last wipe

11d ago

biweekly schedule

Next wipe

2d 4h

Fri 30 Oct, 11:04 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,231 of all ranked servers, the top 15%, and #1210 in EU, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Friday 30 October, 11:04 UTC, every other Friday at 11:04 UTC.

2. Players

Figure 1: Players on Alkad PVE (x5|Kits|TP-Home)

Players now and over time, UTC

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510007:0016:0001:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 4h. Every other Friday at 11:04 UTC · medium confidence

Usual gap

14 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

7

players, last three wipes

Crowd held

0%

else halves by day 8.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 4hFri 30 Oct, 11:04 UTCOwn schedule
8d 12hThu 5 Nov, 19:00 UTCForce wipe FW
16d 4hFri 13 Nov, 11:04 UTCOwn schedule
30d 4hFri 27 Nov, 11:04 UTCOwn schedule
36d 12hThu 3 Dec, 19:00 UTCForce wipe FW
44d 4hFri 11 Dec, 11:04 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago 7 – running 0
Fri 2 Oct, 11:02 UTC25d ago 5 halved by day 11 14 days 0
Fri 18 Sep, 11:03 UTC39d ago 9 halved by day 6 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Alkad PVE (x5|Kits|TP-Home)

4250 · seed 1863554979

Map of Alkad PVE (x5|Kits|TP-Home)

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1863554979
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Alkad PVE (x5|Kits|TP-Home)

What the server publishes and what was recorded

Address88.99.1.43:28045
RegionEU
Max players100
Group limit64 max
Wipe schedulebiweekly
Last wipe16 Oct 2026, 11:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average1 / 30
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0 / 200
Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 2 on average0 / 70
10x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average1 / 50
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2EU · groups of 8+ · 10x · monthly · 1 on average1 / 100
Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build ComptOC · groups of 8+ · 5x · biweekly · 1 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Alkad PVE (x5|Kits|TP-Home): what is it?

Alkad PVE (x5|Kits|TP-Home) is wiped on a schedule of every other Friday at 11:04 UTC. On Friday 30 October at 11:04 UTC the next wipe is expected. 11 days 19 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Alkad PVE (x5|Kits|TP-Home), what happens on wipe day?

The average busiest point of its recent wipes drew 7 players. On the latest wipe, 29 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 8.5 in those cases where it did not hold.

Server record

What does the record show for the uptime and current status of Alkad PVE (x5|Kits|TP-Home)?

This release records Alkad PVE (x5|Kits|TP-Home) as online. About 44 minutes ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

Does Alkad PVE (x5|Kits|TP-Home) hold a steady frame rate and connection?

Average server fps over the last 48 hours was 56, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 125,095. Up to 4,810 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Alkad PVE (x5|Kits|TP-Home)?

With its EU tag, Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 88.99.1.43:28045 is its address.

Which Rust version is Alkad PVE (x5|Kits|TP-Home) running?

The version in use on Alkad PVE (x5|Kits|TP-Home) is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Alkad PVE (x5|Kits|TP-Home)?

The present count is 0 players on Alkad PVE (x5|Kits|TP-Home), out of 100 slots. Averaged over seven days: 1 players, with a peak of 6. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

What position does Alkad PVE (x5|Kits|TP-Home) hold in the server rankings?

On player hours over the last seven days Alkad PVE (x5|Kits|TP-Home) stands at #3,231, #1,210 in Europe, in the top 15% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Alkad PVE (x5|Kits|TP-Home)?

These Rust Census lists include Alkad PVE (x5|Kits|TP-Home): 5x Rust servers: the counted list, EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

The tags on Alkad PVE (x5|Kits|TP-Home): what do they indicate?

These are the tags Alkad PVE (x5|Kits|TP-Home) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts64 (Group limit): The limit is 64 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^k (Build server): Practise building and design your bases here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Alkad PVE (x5|Kits|TP-Home)?

Alkad PVE (x5|Kits|TP-Home) runs a procedural map of size 4,250 with seed 1863554979, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Alkad PVE (x5|Kits|TP-Home), what rules and settings are in force?

Alkad PVE (x5|Kits|TP-Home) carries a 5x gather rate, as stated in its name. 64 players is the recorded group limit. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Alkad PVE (x5|Kits|TP-Home)?

Enter client.connect 88.99.1.43:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://m.vk.com/rust_alkad.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts64Group limit The limit is 64 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^kBuild server Practise building and design your bases here.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.