Statistical profileOnline
Raid dead redemption
88.198.53.38:27005 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#9,423
top 42%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,423 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Raid dead redemption
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Raid dead redemption
What the server publishes and what was recorded
| Address | 88.198.53.38:27005 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 21:30 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 88 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Raid dead redemption wipe, and how often?
With too few wipes of Raid dead redemption on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 6 days 22 hours.
About the server
What does the record show for the uptime and current status of Raid dead redemption?
Raid dead redemption is online at the time of this release. About 6 days 20 hours ago is when it last restarted, according to the uptime it reports. 143 of 144 hours on across the last 6 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 22 October 2026.
How well does Raid dead redemption perform?
Average server fps over the last 48 hours was 132, with a low of 72. The world carried up to 121,182 entities, including buildings, deployables and all else. The peak memory use recorded was 5,482 MB. Players feel low fps and a rising entity count as lag.
In which location is Raid dead redemption based?
No region is given by Raid dead redemption. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 88.198.53.38:27005 is its address.
On which Rust version does Raid dead redemption operate?
This release lists Raid dead redemption on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Raid dead redemption?
At counting time Raid dead redemption recorded 0 players across 20 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 20:00 UTC: 1 players.
In the rankings of Rust servers, where is Raid dead redemption placed?
The rank for Raid dead redemption is #9,423 on seven-day player hours, in the top 42% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Raid dead redemption?
These Rust Census lists include Raid dead redemption: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Raid dead redemption?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags Raid dead redemption publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Raid dead redemption?
The procedural map on Raid dead redemption is generated by the game, measures 4,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Raid dead redemption?
No gather rate is recorded for Raid dead redemption in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Raid dead redemption?
Enter client.connect 88.198.53.38:27005 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.