Statistical profileOffline
RAGECREW TEST ENVIRONMENT
88.153.23.137:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,247
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,247 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on RAGECREW TEST ENVIRONMENT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:53 UTC20d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RAGECREW TEST ENVIRONMENT
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RAGECREW TEST ENVIRONMENT
What the server publishes and what was recorded
| Address | 88.153.23.137:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 14:53 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 60 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 113 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RAGECREW TEST ENVIRONMENT: what is it?
With too few wipes of RAGECREW TEST ENVIRONMENT on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 20 days 6 hours ago.
On RAGECREW TEST ENVIRONMENT, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is RAGECREW TEST ENVIRONMENT up, and how well has it held up?
RAGECREW TEST ENVIRONMENT is offline at the time of this release; it was last seen 15 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 9 October 2026.
What location has been recorded for RAGECREW TEST ENVIRONMENT?
A region is not published by RAGECREW TEST ENVIRONMENT. Rust Census does not look up where the machine stands; it shows where a server says it is. 88.153.23.137:28015 is its address.
Which Rust version is RAGECREW TEST ENVIRONMENT running?
Rust network protocol 2634 and build 167781 on Windows is the version RAGECREW TEST ENVIRONMENT runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does RAGECREW TEST ENVIRONMENT carry?
The last count for RAGECREW TEST ENVIRONMENT was 15 days 6 hours ago; it is offline at present.
How does RAGECREW TEST ENVIRONMENT compare with other servers in the rankings?
The rank for RAGECREW TEST ENVIRONMENT is #15,247 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RAGECREW TEST ENVIRONMENT?
The Rust Census lists that RAGECREW TEST ENVIRONMENT fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RAGECREW TEST ENVIRONMENT: what do they indicate?
These are the tags RAGECREW TEST ENVIRONMENT publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On RAGECREW TEST ENVIRONMENT, what rules and settings are in force?
The name of RAGECREW TEST ENVIRONMENT carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RAGECREW TEST ENVIRONMENT?
Enter client.connect 88.153.23.137:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.