Statistical profileOnline
InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
87.52.104.223:30000 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,506
top 25%
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,506 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
4250 · seed 1905085736
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1905085736 |
8. Server characteristics
Table 4: Characteristics of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
What the server publishes and what was recorded
| Address | 87.52.104.223:30000 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
InfinityNet.dk offers a unique PvE experience with countless custom-made plugins and friendly staff INFORMATION ● Custom PvE plugin ● Player and storage looting disabled (unless in the same team) ● Player and building damage disabled ● Turrets targeting players disabled ● Wipe cycle: monthly map wipes (blueprints NEVER WIPES) ● Use /help or /info in the chat for a full list of commands and helpful information SOCIALS ● Website: infinitynet.dk ● Discord: discord.infinitynet.dk ● Steam: steam.infinitynet.dk FEATURES ● Custom developed plugins ● Blueprints, coins and /backpack are persistent through server wipes ● Improved spawn items given upon respawn ● Crafting time heavily reduced ● Custom event with NPCs roaming around highly valuable treasures ● Many, many Quality Of Life improvements ● Custom server shops with a large variety of items ● Custom level system integrated with our custom minimalistic information GUI ● Custom purge event 48 hours before server wipe ● Custom zombies roaming the map RULES ● Share the loot at public events if multiple players (be fair to fellow players) ● No exploiting of plugins or server features ● No raiding, griefing, killing, shooting, looting, griefing, monument camping ● No monument/road controlled/interruption bases, overtaking bases, trap/harmful bases, mass grid claiming base
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 29 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 21 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 63 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
When does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipe, and how often?
Once a month, and only with the force wipe, does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 20 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
How is wipe day run on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Recent wipes drew an average peak of 2 players. On the latest wipe, 21 hours passed before the crowd peaked.
Server details
Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels up, and how well has it held up?
This release records InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels as online. About 10 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
How well does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels perform?
Over the last 48 hours, server fps averaged 29; the lowest reading was 8. Buildings, deployables and everything else in the world took the entity count to 140,802. Up to 4,480 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run from?
No region is published by InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 87.52.104.223:30000 is its address.
Which Rust version is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels running?
Rust network protocol 2635 and build 168909 on Windows is the version InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
The present count is 0 players on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, out of 50 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels placed?
For seven-day player hours, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is ranked #5,506, placing it in the top 25% of all ranked servers.
Tag details
Which Rust Census filters and lists cover InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
The Rust Census lists that InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels fits are: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: what do they indicate?
These are the tags InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
The procedural map on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is generated by the game, measures 4,250 and carries seed 1905085736. Size and seed together fix the map, so you can view it on RustMaps from this page.
On InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, what rules and settings are in force?
No gather rate is recorded for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?
Enter client.connect 87.52.104.223:30000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://infinitynet.dk/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptsw,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptsw | Networking 'sw' is the network layer recorded here. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
