Statistical profileOffline
Pop_Rust_TEST_SERVER
87.224.251.94:49998 checked 7d ago
Connect to this server
1. Main points
Players now
2/ 20
10% full
7-day average
2
peak 2
Rank
#11,466
top 51%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 10% of its 20 slots.
- Over the last seven days it averaged 2 players, with a peak of 2.
- It ranks #11,466 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Pop_Rust_TEST_SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:37 UTC7d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Pop_Rust_TEST_SERVER
What the server publishes and what was recorded
| Address | 87.224.251.94:49998 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 16:37 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 91 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 88 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Pop_Rust_TEST_SERVER?
Too few wipes of Pop_Rust_TEST_SERVER are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 5 hours ago.
On Pop_Rust_TEST_SERVER, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is Pop_Rust_TEST_SERVER, and is it online now?
Last seen 7 days 4 hours ago, Pop_Rust_TEST_SERVER is offline in this release. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. It was first seen by Rust Census on 21 September 2026.
Which location does Pop_Rust_TEST_SERVER run from?
A region is not published by Pop_Rust_TEST_SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 87.224.251.94:49998 it is addressed.
What version of Rust has been recorded on Pop_Rust_TEST_SERVER?
Rust network protocol 2634 and build 167781 on Windows is the version Pop_Rust_TEST_SERVER runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Pop_Rust_TEST_SERVER carry?
Pop_Rust_TEST_SERVER is offline at present; its last recording was 7 days 4 hours ago. Averaged over seven days: 2 players, with a peak of 2.
How does Pop_Rust_TEST_SERVER compare with other servers in the rankings?
The rank for Pop_Rust_TEST_SERVER is #11,466 on seven-day player hours, in the top 51% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Pop_Rust_TEST_SERVER?
The Rust Census lists that Pop_Rust_TEST_SERVER fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Pop_Rust_TEST_SERVER: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Pop_Rust_TEST_SERVER publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Pop_Rust_TEST_SERVER?
Size 6,000 and seed 2345462: that is the procedural map on Pop_Rust_TEST_SERVER, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Pop_Rust_TEST_SERVER?
No gather rate is recorded for Pop_Rust_TEST_SERVER in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Pop_Rust_TEST_SERVER?
Enter client.connect 87.224.251.94:49998 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://t.me/rust_pve is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.