Statistical profileOffline
Server name on in-game server list
87.1.119.205:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,049
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,049 of all ranked servers, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 87.1.119.205:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 10:10 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 52 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Server name on in-game server list wipe, and how often?
The rhythm of Server name on in-game server list's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 54 days 13 hours have passed since this world was made.
Server record
Is Server name on in-game server list up, and how well has it held up?
Server name on in-game server list is offline at the time of this release; it was last seen 44 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 14 September 2026.
In which location is Server name on in-game server list based?
No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 87.1.119.205:28015 is its address.
What version of Rust has been recorded on Server name on in-game server list?
The version in use on Server name on in-game server list is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Server name on in-game server list carry?
The last count for Server name on in-game server list was 44 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is Server name on in-game server list placed?
For seven-day player hours, Server name on in-game server list is ranked #15,049, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Server name on in-game server list?
These Rust Census lists include Server name on in-game server list: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Server name on in-game server list?
Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
What settings and rules have been listed for Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Server name on in-game server list?
Enter client.connect 87.1.119.205:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.