Statistical profileOffline
Gd dev
86.217.48.169:28015 checked 6d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#14,694
top 66%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,694 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Gd dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.1 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 20:47 UTC7d ago | 1 | – | running | 0 |
| Mon 19 Oct, 21:50 UTC8d ago | 1 | – | 1 days | 0 |
| Wed 14 Oct, 18:45 UTC14d ago | 0 | – | 5.1 days | 0 |
| Wed 14 Oct, 11:18 UTC14d ago | 0 | – | 0.3 days | 0 |
| Mon 5 Oct, 12:12 UTC23d ago | 1 | halved by day 3 | 9 days | 1 |
| Sun 20 Sep, 18:10 UTC38d ago | 1 | held half | 14.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Gd dev
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Gd dev
What the server publishes and what was recorded
| Address | 86.217.48.169:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 20:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Gd dev?
Wipes on Gd dev fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 22 hours have passed since this world was made.
On Gd dev, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 3 in those cases where it did not hold.
About the server
How reliable is Gd dev, and is it online now?
Gd dev is offline at the time of this release; it was last seen 6 days 8 hours ago. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Gd dev based?
A region is not published by Gd dev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.217.48.169:28015 is its address.
On which Rust version does Gd dev operate?
The version in use on Gd dev is Rust network protocol 2635 and build 168837 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Gd dev?
Gd dev is offline at present; its last recording was 6 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 1.
What position does Gd dev hold in the server rankings?
The rank for Gd dev is #14,694 on seven-day player hours, in the top 66% of ranked servers.
Tag details
Where does Gd dev appear among the Rust Census lists and filters?
Included in these Rust Census lists is Gd dev: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Gd dev?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168837 (Build): The server runs game build 168837; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; sc3 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Gd dev publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Gd dev?
A procedural map runs on Gd dev, generated by the game.
How is Gd dev configured, and what rules does it keep?
The name of Gd dev carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Gd dev?
You can open the console in Rust with F1 and enter client.connect 86.217.48.169:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168837 | Build The server runs game build 168837. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Other
sc3 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.