Statistical profileOffline
MattOS Experimental Playtest Server
86.21.55.201:28019 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,460
top 67%
Last wipe
36d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,460 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on MattOS Experimental Playtest Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
On rhythm
88%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC36d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC38d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC38d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC38d ago | 0 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MattOS Experimental Playtest Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MattOS Experimental Playtest Server
What the server publishes and what was recorded
| Address | 86.21.55.201:28019 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 15:33 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 89 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 91 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for MattOS Experimental Playtest Server: what is it?
Wipes on MattOS Experimental Playtest Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 36 days 6 hours ago.
What should you expect on wipe day at MattOS Experimental Playtest Server?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is MattOS Experimental Playtest Server up, and how well has it held up?
Last seen 36 days 5 hours ago, MattOS Experimental Playtest Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 17 September 2026.
Which location does MattOS Experimental Playtest Server run from?
A region is not published by MattOS Experimental Playtest Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.21.55.201:28019 is its address.
What version of Rust has been recorded on MattOS Experimental Playtest Server?
This release lists MattOS Experimental Playtest Server on Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for MattOS Experimental Playtest Server?
At this release MattOS Experimental Playtest Server is offline, having last been seen 36 days 5 hours ago.
In the rankings of Rust servers, where is MattOS Experimental Playtest Server placed?
The rank for MattOS Experimental Playtest Server is #15,460 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry MattOS Experimental Playtest Server?
These Rust Census lists include MattOS Experimental Playtest Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on MattOS Experimental Playtest Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags MattOS Experimental Playtest Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for MattOS Experimental Playtest Server?
The game generates the procedural map on MattOS Experimental Playtest Server.
On MattOS Experimental Playtest Server, what rules and settings are in force?
No gather rate is recorded for MattOS Experimental Playtest Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join MattOS Experimental Playtest Server?
Enter client.connect 86.21.55.201:28019 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.