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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,694 players on 11,824 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Server1 MAIN

86.146.176.163:28015 checked 43m ago

moddedoxide
Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
86.146.176.163:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#7,079

top 32%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,079 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Local Server1 MAIN

Players now and over time, UTC

AveragePeak
00.250.50.75115:0018:0022:0011:0013:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040015:0018:0022:0011:0013:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

9 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 8

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:12 UTC13d ago 1 – running 0
Tue 6 Oct, 12:20 UTC23d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 17:39 UTC28d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC37d ago 1 held half 9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Server1 MAIN

1500 · seed 9876513

Map of Local Server1 MAIN

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed9876513
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Local Server1 MAIN

What the server publishes and what was recorded

Address86.146.176.163:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 20:44 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average195 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Local Server1 MAIN wipe, and how often?

No next wipe can be predicted for Local Server1 MAIN, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 17 hours have passed since this world was made.

What should you expect on wipe day at Local Server1 MAIN?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 8.

About the server

How reliable is Local Server1 MAIN, and is it online now?

The latest count records Local Server1 MAIN as offline, last seen 43 minutes ago. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 21 of 168 hours were up over 7 full days, which is 12% of the time. First recorded by Rust Census on 17 September 2026.

Does Local Server1 MAIN hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 240; the lowest reading was 239. Buildings, deployables and everything else in the world took the entity count to 7,993. Memory use reached 1,411 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Local Server1 MAIN?

A region is not published by Local Server1 MAIN. Rust Census does not look up where the machine stands; it shows where a server says it is. At 86.146.176.163:28015 it is addressed.

On which Rust version does Local Server1 MAIN operate?

Rust network protocol 2635 and build 168909 on Windows is the version Local Server1 MAIN runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Local Server1 MAIN?

The last count for Local Server1 MAIN was 43 minutes ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

What position does Local Server1 MAIN hold in the server rankings?

The rank for Local Server1 MAIN is #7,079 on seven-day player hours, in the top 32% of ranked servers.

Tag details

Where does Local Server1 MAIN appear among the Rust Census lists and filters?

Included in these Rust Census lists is Local Server1 MAIN: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Local Server1 MAIN: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Local Server1 MAIN publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Local Server1 MAIN?

The procedural map on Local Server1 MAIN is generated by the game, measures 1,500 and carries seed 9876513. Because one size and seed give one map, RustMaps can display it from this page.

On Local Server1 MAIN, what rules and settings are in force?

No gather rate is given in the name of Local Server1 MAIN. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Local Server1 MAIN?

Enter client.connect 86.146.176.163:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.