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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,403 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Skunk City

86.139.0.62:28015 checked 40d ago

moddedcarbon
Release date
Next release
In five minutes (19:08 UTC)
Source
Live server queries
Server address
86.139.0.62:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,281

no region published

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,281 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on Skunk City

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 18:49 UTC40d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Skunk City

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Skunk City

What the server publishes and what was recorded

Address86.139.0.62:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 18:49 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average43 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Skunk City?

With too few wipes of Skunk City on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 40 days 6 hours.

How is wipe day run on Skunk City?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Skunk City, and is it online now?

Skunk City is offline at the time of this release; it was last seen 40 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 September 2026.

In which location is Skunk City based?

No region is given by Skunk City. Rust Census does not look up where the machine stands; it shows where a server says it is. At 86.139.0.62:28015 it is addressed.

On which Rust version does Skunk City operate?

The version in use on Skunk City is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Skunk City carry?

Skunk City is offline at present; its last recording was 40 days 5 hours ago.

What position does Skunk City hold in the server rankings?

The rank for Skunk City is #13,281 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Skunk City?

Included in these Rust Census lists is Skunk City: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Skunk City carry?

Read by the game's server browser, Skunk City publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

How is Skunk City configured, and what rules does it keep?

The name of Skunk City carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Skunk City?

Enter client.connect 86.139.0.62:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.