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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,841 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustDev

85.67.144.172:28015 checked 14d ago

moddedoxide
Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
85.67.144.172:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#13,989

top 65%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #13,989 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on RustDev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:29 UTC14d ago 1 – running 0
Tue 13 Oct, 09:56 UTC16d ago 1 – 1.3 days 0
Mon 12 Oct, 12:22 UTC16d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustDev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustDev

What the server publishes and what was recorded

Address85.67.144.172:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 17:29 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustDev wipe, and how often?

Wipes on RustDev fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 16 hours ago.

How is wipe day run on RustDev?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 6 hours after it began.

Server details

What does the record show for the uptime and current status of RustDev?

Last seen 14 days 9 hours ago, RustDev is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 12 October 2026.

Which location does RustDev run from?

No region is published by RustDev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.67.144.172:28015 it is addressed.

On which Rust version does RustDev operate?

This release lists RustDev on Rust network protocol 2634 and build 167584, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does RustDev carry?

At this release RustDev is offline, having last been seen 14 days 9 hours ago.

How does RustDev compare with other servers in the rankings?

The rank for RustDev is #13,989 on seven-day player hours, in the top 65% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustDev?

The Rust Census lists that RustDev fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustDev carry?

Read by the game's server browser, RustDev publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for RustDev?

A procedural map runs on RustDev, generated by the game.

On RustDev, what rules and settings are in force?

The name of RustDev carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to RustDev?

Enter client.connect 85.67.144.172:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.