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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,803 players on 11,697 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Projet Automatisation

85.27.20.40:28015 checked 31d ago

moddedoxide
Release date
Next release
In five minutes (16:48 UTC)
Source
Live server queries
Server address
85.27.20.40:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak –

Rank

#15,725

top 67%

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 250 slots.
  • It ranks #15,725 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on Projet Automatisation

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Projet Automatisation

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Projet Automatisation

What the server publishes and what was recorded

Address85.27.20.40:28015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 16:20 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Projet Automatisation wipe, and how often?

With too few wipes of Projet Automatisation on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 31 days 18 hours have passed since this world was made.

Server details

How reliable is Projet Automatisation, and is it online now?

Last seen 31 days 18 hours ago, Projet Automatisation is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.

In which location is Projet Automatisation based?

No region is published by Projet Automatisation. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.27.20.40:28015 it is addressed.

What version of Rust has been recorded on Projet Automatisation?

This release lists Projet Automatisation on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Projet Automatisation?

At this release Projet Automatisation is offline, having last been seen 31 days 18 hours ago.

What position does Projet Automatisation hold in the server rankings?

The rank for Projet Automatisation is #15,725 on seven-day player hours, in the top 67% of ranked servers.

Tag details

Which Rust Census filters and lists cover Projet Automatisation?

The Rust Census lists that Projet Automatisation fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Projet Automatisation: what do they indicate?

These are the tags Projet Automatisation publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Projet Automatisation?

Projet Automatisation runs a procedural map, which the game generates.

On Projet Automatisation, what rules and settings are in force?

The name of Projet Automatisation carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Projet Automatisation?

Enter client.connect 85.27.20.40:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp250Max players The server holds 250 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.