Statistical profileOffline
Private PvP Lab
85.239.146.73:28115 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,097
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,097 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Private PvP Lab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private PvP Lab
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private PvP Lab
What the server publishes and what was recorded
| Address | 85.239.146.73:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 18:15 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 107 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Private PvP Lab wipe, and how often?
Too few wipes of Private PvP Lab are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 3 hours.
Server details
Is Private PvP Lab up, and how well has it held up?
The latest count records Private PvP Lab as offline, last seen 12 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 October 2026.
In which location is Private PvP Lab based?
A region is not published by Private PvP Lab. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.239.146.73:28115 is its address.
Which Rust version is Private PvP Lab running?
Rust network protocol 2634 and build 167781 on Windows is the version Private PvP Lab runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Private PvP Lab carry?
The last count for Private PvP Lab was 12 days 23 hours ago; it is offline at present.
How does Private PvP Lab compare with other servers in the rankings?
The rank for Private PvP Lab is #15,097 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does Private PvP Lab appear among the Rust Census lists and filters?
The Rust Census lists that Private PvP Lab fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Private PvP Lab carry?
These are the tags Private PvP Lab publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Private PvP Lab?
A procedural map runs on Private PvP Lab, generated by the game.
On Private PvP Lab, what rules and settings are in force?
No gather rate is given in the name of Private PvP Lab. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Private PvP Lab?
Enter client.connect 85.239.146.73:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.