Statistical profileOffline
Test server
85.234.86.228:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 120
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
207d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 120 slots.
- It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 207d ago.
2. Players
Figure 1: Players on Test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test server
What the server publishes and what was recorded
| Address | 85.234.86.228:28015 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 4 Apr 2026, 15:28 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Test server: what is it?
Too few wipes of Test server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 207 days 17 hours have passed since this world was made.
Server details
Is Test server up, and how well has it held up?
The latest count records Test server as offline, last seen 1 hours ago. A total of 28 of 72 hours were up over 3 full days, which is 39% of the time. The first sighting of it by Rust Census was on 25 October 2026.
What location has been recorded for Test server?
A region is not published by Test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.234.86.228:28015 it is addressed.
On which Rust version does Test server operate?
This release lists Test server on Rust network protocol 2345, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Test server?
Test server is offline at present; its last recording was 1 hours ago. This release gives a seven-day average of 0 players.
How does Test server compare with other servers in the rankings?
For seven-day player hours, Test server is ranked #15,338, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Test server?
These Rust Census lists include Test server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
What is meant by each tag shown on Test server?
gmrust (Game mode): Survival play, in the standard Rust format; mp120 (Max players): The server holds 120 slots; v2345 (Protocol): To connect, your game version must match protocol 2345; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; hcee54154 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Test server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Test server?
A procedural map runs on Test server, generated by the game.
On Test server, what rules and settings are in force?
No gather rate is given in the name of Test server. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join Test server?
You can open the console in Rust with F1 and enter client.connect 85.234.86.228:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp120 | Max players The server holds 120 slots. |
v2345 | Protocol To connect, your game version must match protocol 2345. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
hcee54154 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.