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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,496 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Test Server

85.208.3.98:28015 checked 3d ago

moddedcarbon
Release date
Next release
In five minutes (23:50 UTC)
Source
Live server queries
Server address
85.208.3.98:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#13,533

top 61%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,533 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on My Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Test Server

What the server publishes and what was recorded

Address85.208.3.98:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:40 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average113 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Test Server?

Too few wipes of My Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 23 hours.

Server record

What does the record show for the uptime and current status of My Test Server?

My Test Server is offline at the time of this release; it was last seen 3 days 22 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 October 2026.

In which location is My Test Server based?

A region is not published by My Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.208.3.98:28015 it is addressed.

What version of Rust has been recorded on My Test Server?

Rust network protocol 2635 and build 168909 on Windows is the version My Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does My Test Server carry?

The last count for My Test Server was 3 days 22 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is My Test Server placed?

The rank for My Test Server is #13,533 on seven-day player hours, in the top 61% of ranked servers.

Tag details

On Rust Census, which lists and filters carry My Test Server?

The Rust Census lists that My Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on My Test Server: what do they indicate?

These are the tags My Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for My Test Server?

My Test Server runs a procedural map, which the game generates.

How is My Test Server configured, and what rules does it keep?

No gather rate is recorded for My Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join My Test Server?

Enter client.connect 85.208.3.98:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.